A simple web tool for sampling vectors from normal maps.
Upload, drag‑drop, or paste an image, click anywhere on the texture, and get the normalized vector in Unity or Unreal format.
This tool was created with help of AI. I'm not a web deigner and all this web stuff is new for me.
- Upload, drag\drop, or paste images directly
- Click to sample a pixel → see the vector
- Toggle green channel (DirectX vs OpenGL convention)
- Copy results formatted for Unity (
Vector3) or Unreal (X= Y= Z=) - Visual feedback: marker, arrow, and color block
👉 Try it live here 👈