Skip to content

AIGeeksGroup/Awesome-GC-VWM

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

5 Commits
 
 

Repository files navigation

Geometry-Consistent Video World Models: A Survey

Awesome License: MIT GitHub stars

A curated and continuously updated list of papers, datasets, and benchmarks for Geometry-Consistent Video World Models (GC-VWM) — generative video models that preserve stable scene geometry across viewpoints, time horizons, and camera trajectories.

Geometry-Consistent Video World Models: A Survey

Zida Yang*, Yihao Lu*, Liyang Wang*, Zeyu Zhang*, Ling Shao, Hao Tang

*Equal contribution. Project lead. Corresponding author.

This survey will be regularly updated here. If you find this useful, please consider giving us a ⭐!


Table of Contents


Overview

Recent generative video models produce photorealistic clips but struggle to maintain consistent spatial structure under large camera motion or extended horizons. GC-VWM addresses this by integrating geometric reasoning — reprojection constraints, depth-aware warping, and spatial memory — into the generative process, enabling interactive exploration of generated worlds through precise camera control, reliable scene revisiting, and out-of-sight dynamics reasoning.

We organize the field into two primary paradigms:

Paradigm State Representation Key Mechanism Main Trade-off
Without 3D Cache Latent state + 2D memory Camera conditioning, geometric PE, RL/SFT alignment Lightweight but limited geometric guarantees
With 3D Cache Latent + 2D + 3D memory + world state Explicit point cloud / surfel / 3DGS / hybrid patch Strong consistency but higher compute & memory

Taxonomy

GC-VWM
├── Without 3D Cache
│   ├── Training-based Alignment (Geometry Forcing, Memory Forcing, LIVE)
│   ├── Camera-control Conditioning (CameraCtrl/II, SEVA, CamI2V, RealCam-I2V, EPiC)
│   ├── Geometry-aware Embeddings (ViewRope, UCPE, ReRoPE)
│   └── Latent Geometry Priors (Context as Memory, Diffusion as Shader)
└── With 3D Cache
    ├── Point Cloud / Surfel Memory (VMem, WorldMem, EvoWorld, Spatia)
    ├── Joint 4D Generation (WorldReel, VerseCrafter)
    ├── 3.5D Geometry Memory (GEN3C, NeoVerse)
    ├── Hierarchical / Compressed Memory (Infinite-World, RELIC)
    ├── Unified Camera–Memory (UCM, WorldStereo)
    ├── Hybrid Patch Memory (MosaicMem)
    └── Dynamic 3D Cache / World State (LiveWorld, PERSIST)

Comprehensive Method Comparison

44 methods surveyed, covering 2024–2026. Venues listed where confirmed.

Method Year Venue Paradigm Geo. Rep. Temp. Model Cam. Anno. Training Strategy
MotionCtrl 2024 SIGGRAPH w/o 3D Camera cond. Diffusion Yes End-to-end
DynamiCrafter 2024 ECCV w/o 3D Image cond. Diffusion No Temporal prior
GenWarp 2024 NeurIPS w/o 3D Latent warp Diffusion Yes Cross-view attn.
CameraCtrl 2024 ICLR'25 w/o 3D Pose cond. Diffusion Yes Plug-and-play
CamI2V 2024 arXiv w/o 3D Epipolar attn. Diffusion Yes Fine-tuning
CameraCtrl-II 2025 ICCV w/o 3D Pose cond. Diffusion Yes Plug-and-play
SEVA 2025 ICCV w/o 3D Implicit Diffusion Yes End-to-end
RealCam-I2V 2025 ICCV w/o 3D Metric depth Diffusion Yes Metric-scale align.
EPiC 2025 arXiv w/o 3D Anchor video Diffusion No Anchor-ControlNet
Geo. Forcing 2025 ICLR'26 w/o 3D Latent align. Diffusion Yes Geo. feature align.
Mem. Forcing 2025 arXiv w/o 3D Latent memory Diffusion Yes Memory supervision
DaS 2025 SIGGRAPH w/o 3D 3D tracking Diffusion Yes Multi-task unified
Context as Mem. 2025 SIG Asia w/o 3D Latent retrieval Diffusion Partial Memory retrieval
PanoWAN 2025 arXiv w/o 3D Spherical Diffusion Yes Pano. alignment
CamCloneMaster 2025 SIG Asia w/o 3D Ref. video Diffusion No Motion transfer
WorldPack 2025 arXiv w/o 3D Traj. memory Diffusion Yes Memory comp.
ViewRope 2026 arXiv w/o 3D Ray-based PE Transformer Yes PE injection
UCPE 2025 arXiv w/o 3D Ray encoding Diffusion Yes PE injection
LIVE 2026 arXiv w/o 3D Cycle cons. Diffusion No Cycle-consistency
AnchorWeave 2026 arXiv w/o 3D Local mem. Diffusion Yes Anchor retrieval
ViewCrafter 2024 arXiv w/ 3D Point cloud Diffusion Yes View cond.
GEN3C 2025 CVPR w/ 3D Depth→PC Diffusion Yes 3D cache cond.
VMem 2025 ICCV w/ 3D Surfel memory AR+retrieval Yes Plug-and-play mem.
WorldMem 2025 NeurIPS'25 w/ 3D State memory Diffusion Yes State-aware attn.
EvoWorld 2025 arXiv w/ 3D Point cloud Diffusion Yes 3D reproj. guide
Spatia 2025 CVPR'26 w/ 3D SLAM PC Diffusion Yes SLAM update loop
WorldReel 2025 arXiv w/ 3D Pointmap+flow Diffusion Yes Joint 4D gen.
WVD 2025 CVPR w/ 3D XYZ images Diffusion Yes Co-generation
Geo4D 2025 ICCV w/ 3D Point/Ray map Diffusion Yes Multi-modal align.
UniFuture 2025 arXiv w/ 3D Hier. scene Diffusion Yes Hierarchical
TrajectoryCrafter 2025 ICCV w/ 3D Temp. PC Diffusion Yes PC-guided
DeepVerse 2025 arXiv w/ 3D 4D Auto-reg. AR Yes Geo. conditioning
Aether 2025 arXiv w/ 3D 4D Recon. Diffusion Yes Action-conditioned
VerseCrafter 2026 arXiv w/ 3D 3DGS traj. Diffusion Yes 4D control render.
NeoVerse 2026 arXiv w/ 3D 4D world Recon. No Pose-free 4D
ReCapture 2025 CVPR w/ 3D Depth recon. Diffusion Yes Masked fine-tuning
ReCamMaster 2025 ICCV w/ 3D Video cond. Diffusion Yes Video conditioning
RELIC 2025 arXiv w/ 3D Compressed KV AR diffusion Yes Self-forcing distill.
Infinite-World 2026 arXiv w/ 3D Hier. memory AR diffusion No Pose-free HPMC
LiveWorld 2026 arXiv w/ 3D BG+entities State evol. Yes Monitor mechanism
PERSIST 2026 arXiv w/ 3D Latent 3D scene Scene evol. Yes 3D scene sim.
UCM 2026 arXiv w/ 3D PE warping Dual-stream DiT Yes Time-aware PE warp
WorldStereo 2026 arXiv w/ 3D Dual geo. mem. Diffusion Yes Global+spatial mem.
MosaicMem 2026 arXiv w/ 3D Hybrid patch 3D Diffusion Yes Patch lift+compose

Methods by Category

Without 3D Cache

Training-based Geometric Alignment

  • Geometry Forcing — Aligning Geometric Representations for Video Diffusion Models (ICLR 2026) [paper]
  • Memory Forcing — Memory Forcing for Geometry-Consistent Video World Models [paper]
  • LIVE — Long-horizon Video Generation via Cycle-Consistency Objective [paper]
  • Self Forcing — Self-Forcing: Bridging the Train-Test Gap in Autoregressive Video Generation [paper]
  • Rolling Forcing — Rolling Diffusion for Real-Time Long Video Generation [paper]
  • Causal Forcing — Causal Autoregressive Diffusion Distillation [paper]

Camera-control Conditioning

  • CameraCtrl — Camera Motion Conditioned Video Diffusion (ICLR 2025) [paper] [code]
  • CameraCtrl-II — Dynamic Scene Exploration (ICCV 2025) [paper] [project]
  • CamI2V — Epipolar-Geometry-Aware I2V [paper]
  • SEVA — Stable Virtual Camera (ICCV 2025) [paper]
  • RealCam-I2V — Metric-Scale Camera Control (ICCV 2025) [paper]
  • EPiC — Efficient Camera-Control Learning with Anchor Videos [paper]
  • MotionCtrl — Unified Camera and Object Motion Control (SIGGRAPH 2024) [paper]
  • CamCloneMaster — Reference-Video-Driven Camera Control (SIG Asia 2025) [paper]

Geometry-aware Position Embeddings

  • ViewRope — Geometry-Aware Rotary Position Encoding [paper]
  • UCPE — Unified Camera Positional Encoding [paper]
  • ReRoPE — Repurposing Rotary Embeddings for Camera Pose [paper]

Latent Geometry Priors

  • Context as Memory — Memory Retrieval for Spatial Coherence (SIG Asia 2025) [paper]
  • Diffusion as Shader — 3D-Tracking-Guided Video Diffusion (SIGGRAPH 2025) [paper]

Reward-based Alignment

  • Epipolar-DPO — Epipolar-Geometry Reward for Diffusion [paper]
  • VGGRPO — Latent-Space Geometry Alignment via GRPO [paper]

With 3D Cache

Point Cloud / Surfel Memory

  • VMem — Surfel-Indexed View Memory (ICCV 2025 Highlight) [paper] [code] [project]
  • WorldMem — Long-term Consistent World Simulation with Memory (NeurIPS 2025) [paper]
  • EvoWorld — Evolving 3D Memory for Panoramic Video Generation [paper]
  • Spatia — SLAM-Updated Point Cloud Memory (CVPR 2026) [paper]
  • Voyager — World-Consistent 3D Point-Cloud Generation [paper]

Joint 4D Generation

  • WorldReel — Joint 4D RGB + Geometry Generation [paper]
  • VerseCrafter — 4D Geometric Control via 3DGS Trajectories [paper]
  • WVD — World Video Diffusion with Co-Generated XYZ (CVPR 2025) [paper]
  • Geo4D — Monocular 4D Reconstruction via Video Diffusion (ICCV 2025) [paper]
  • GeometryCrafter — Multi-Modal Geometry from Video Priors [paper]
  • TesserAct — Joint RGB-DN 4D World Representation [paper]

3.5D Geometry Memory

  • GEN3C — 3D-Informed Video Generation (CVPR 2025 Highlight) [paper] [code] [project]
  • NeoVerse — Pose-Free 4D World Models from Monocular Video [paper]
  • TrajectoryCrafter — Camera Trajectory Guided Video Generation (ICCV 2025) [paper]

Hierarchical / Compressed Memory

  • Infinite-World — Pose-Free Hierarchical Memory Compressor [paper]
  • RELIC — Compressed KV Memory for Real-Time Generation [paper]
  • MemRoPE — Dual-Stream Memory Compression for Infinite Video [paper]

Unified Camera–Memory Architectures

  • UCM — Unified Camera-Memory via Time-Aware PE Warping [paper]
  • WorldStereo — Dual Geometric Memories for Camera-Guided Generation [paper]

Hybrid Patch Memory

  • MosaicMem — Lifted 3D Patch Memory for Diffusion-Native Conditioning [paper]

Dynamic 3D Cache / Evolving World State

  • LiveWorld — Out-of-Sight Dynamics with Monitor-Based Evolution [paper]
  • PERSIST — Persistent Latent 3D Scene Simulation [paper]
  • DeepVerse — 4D Autoregressive World Model [paper]

Datasets

Dataset Type Scale Pose Depth Metric Primary Usage
RealEstate10K Posed video ~80K clips Camera-controlled generation, NVS
ACID Aerial video Thousands Outdoor camera control
RealCam-Vid Posed video ~105K Metric-scale camera control
Princeton365 Posed video 365 videos High-precision pose evaluation
MultiCamVideo Synthetic multi-cam 136K videos Multi-view consistency
Virtual KITTI 2 Synthetic driving 5 sequences Domain transfer
KITTI Driving 22 sequences Trajectory estimation
Waymo Open Driving 2,030 segments Driving world models
Argoverse 2 Driving 1,000 sequences Driving generation
CO3D Object-centric 18,619 videos Object-level NVS
Ego4D Egocentric ~3.7K hrs Partial Partial Long-horizon ego tasks

Benchmarks

Benchmark Year Target Metrics Focus
Tanks & Temples 2017 3D Recon. Precision, Recall, F-score Reconstruction accuracy
VBench 2024 Video Gen. 16 dims: subject/bg consist., temporal Disentangled video quality
WorldModelBench 2025 Video Gen. Instruction, common sense, physics Instruction & physics adherence
VBench-2.0 2025 Video Gen. 18 dims: 3D spatial, camera, physics Prompt faithfulness
WorldScore 2025 3D/4D Gen. Ctrl., quality, dynamics Unified 3D/4D/video eval
ViewBench 2026 Video Gen. PSNR, SSIM, LPIPS, LCE View consistency & loop-closure
StEvo-Bench 2026 Video Gen. State progress, physics State evolution ≠ observation
LiveBench 2026 Video Gen. PSNR, SSIM, VQA-Acc OOS dynamics & identity
Omni-WorldBench 2026 Video Gen. AgenticScore Interactive camera & loop

Related Surveys

Survey Year Scope
Tewari et al. — Advances in Neural Rendering 2022 Neural Rendering
Wang et al. — World Models for Autonomous Driving 2024 General WM
Ding et al. — Understanding World Models 2024 General WM
Kong et al. — World Modeling for 3D/4D 2025 3D/4D WM
Cho et al. — Simulating the Visual World 2025 Visual AI
Ours 2026 GC-VWM

Citation

If you find this repository or our survey useful, please consider citing:

@article{yang2026gcvwm,
  title={Geometry-Consistent Video World Models: A Survey},
  author={Yang, Zida and Lu, Yihao and Wang, Liyang and Zhang, Zeyu and Tang, Hao},
  journal={IEEE Transactions on Pattern Analysis and Machine Intelligence},
  year={2026},
  note={Under Review}
}

Star History

Star History Chart


Contributing

We welcome contributions! Please feel free to submit a Pull Request to add new papers, correct errors, or suggest improvements.


Maintained by: Zida Yang and co-authors.

Last updated: April 2026

About

Geometry-Consistent Video World Models: A Survey

Resources

Stars

1 star

Watchers

0 watching

Forks

Releases

No releases published

Packages

 
 
 

Contributors