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Copy pathclient.cpp
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307 lines (246 loc) · 9.29 KB
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#include "client.h"
/**
* Code du thread client.
*
* Chaque client ouvre une connection sur le socket et transmet sa requête au
* serveur.
*
* La communication se fait sur un socket TCP/IP à l'adresse "localhost".
*
* @param param
* @return
*/
void* Client::run(void * param)
{
Client* client = (Client*) param;
sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_port = htons(port);
// transmit clientID
for (int request_id = 0; request_id < numRequests; request_id++)
{
/*
* 1 int client id
* numResources int les resources
* 1 int indique si la requête est la dernière
*/
int request[1 + Client::numResources + 1];
// le premier entier correspond au ID du client
request[0] = client->id;
cout << "client " << client->id << ": request " << request_id << ": acquired resources";
for (int i = 0; i < Client::numResources; i++)
cout << " " << client->acquired[i];
cout << endl;
// on remplit la requête à partir de demandes et de libération aléatoires
int acquisition = rand() % 2; /* 4 pour des requêtes invalides */
cout << "client " << client->id << ": requête de type " << acquisition << endl;
for (int i = 0; i < Client::numResources; i++)
{
cout << "client " << client->id << ": resource " << i << " (" << client->acquired[i] << "/" << Client::Max[client->id][i] << ")" << endl;
if (request_id == (numRequests - 1))
{
request[i + 1] = -client->acquired[i];
}
else if (acquisition == 0)
{
cout << "client" << client->id << ": request" << i << ": allocation valide" << endl;
// allocation de ressources
request[i + 1] =
(Client::Max[client->id][i] == client->acquired[i]) ?
0 : // modulo 0 indéfini
(rand() % (Client::Max[client->id][i] - client->acquired[i]));
}
else if (acquisition == 1)
{
cout << "client" << client->id << ": request" << i << ": libération valide" << endl;
// libération de ressources
request[i + 1] = (client->acquired[i] > 0) ? -(rand() % client->acquired[i]) : 0; // ...?
}
else if (acquisition == 2) // requête invalide d'allocation
{
cout << "client" << client->id << ": request" << i << ": allocation invalide" << endl;
request[i + 1] = (Client::Max[client->id][i] - client->acquired[i]) +
(
(Client::Max[client->id][i] == client->acquired[i]) ? 0 :
rand() % (Client::Max[client->id][i] - client->acquired[i])
);
}
else // requête invalide de libération
{
cout << "client" << client->id << ": request" << i << ": libération invalide" << endl;
request[i + 1] = -(client->acquired[i] + 1);
}
}
// dernière requête?
request[Client::numResources + 1] = request_id == (Client::numRequests - 1);
cout << "client " << client->id << " request: " << request_id << " ";
// impression de la requête
for (int i = 1; i < 1 + Client::numResources; i++)
cout << " " << request[i];
cout << " last? " << request[Client::numResources + 1] << endl;
int response[1] = {-1};
// boucle pour écrire le message
do
{
sem_wait(&Client::open_limit);
int sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock < 0)
error("couldn't open socket");
// connect on the socket
while (connect(sock, (sockaddr*) & addr, sizeof (addr)) < 0)
usleep(300); // attendre 300 µs avant la prochaine connexion
cout << "client " << client->id << ": " << request_id << ": connexion établie avec le serveur" << endl;
ssize_t written = write(sock, &request, (1 + Client::numResources + 1) * sizeof (int));
if (written < sizeof (int))
error("couldn't write request to server");
// lit la réponse du serveur
written = read(sock, response, sizeof (int));
if (written < sizeof (int))
error("couldn't read response from server");
cout << "client " << client->id << ": read " << response[0] << " from server" << endl;
// vérouille les variables pour les résultats
pthread_mutex_lock(&Client::results_lock);
switch (response[0])
{
case ACCEPTED:
// application de la transaction sur les données acquises
for (int i = 0; i < Client::numResources; i++)
{
client->acquired[i] += request[i + 1];
}
countAccepted++;
break;
case INVALID:
countInvalid++;
break;
default:
countOnWait++;
}
// client dispatch
if (request_id == (numRequests - 1))
{
countClientsDispatched++;
}
pthread_mutex_unlock(&Client::results_lock);
// ferme le socket pour libérer une ressource
close(sock);
sem_post(&Client::open_limit);
// attente jusqu'à réponse du serveur
if (response[0] > 0)
usleep(response[0] * 1000);
}
while (response[0] > 0);
}
cout << "client " << client->id << ": finished processing" << endl;
pthread_exit(NULL);
}
/// You can modify this function to print other values at
/// the end of the client application excecution. But do not
/// modify the result file output, as it is neccesary for evaluation
void Client::printAndSaveResults(const char* fileName)
{
cout << endl << "------Client Results-----" << endl;
cout << "Requests accepted:\t\t" << countAccepted << endl;
cout << "Requests sent to wait:\t\t" << countOnWait << endl;
cout << "Invalid requests:\t\t" << countInvalid << endl;
cout << "Clients dispatched:\t\t" << countClientsDispatched << endl;
///DO NOT MODIFY THIS PART
// Save the counted values for evaluation
if (fileExists(fileName)) remove(fileName);
ofstream fs(fileName);
fs << countAccepted << " " << countOnWait << " " << countInvalid << " " << countClientsDispatched << endl;
fs.close();
}
/**
* You can modify this function if you want to add other fields
* to the configuration fiel, but normally you will not need to do it
* @param fileName
* @return
*/
int Client::readConfigurationFile(const char *fileName)
{
if (!fileExists(fileName))
{
cout << "No configuration file " << fileName << " found" << endl;
exit(1);
}
libconfig::Config cfg;
cfg.readFile(fileName);
cfg.lookupValue("portNumber", port);
cfg.lookupValue("numClients", numClients);
cfg.lookupValue("numResources", numResources);
cfg.lookupValue("numRequestsPerClient", numRequests);
Max = new int*[numClients];
for (int i = 0; i < numClients; i++)
Max[i] = new int[numResources];
readMaxFromFile();
return numClients;
}
/// The rest of the code is neccesary for the correct functionality
/// You can add extra stuff, but try to keep the provided code as it is
void Client::readMaxFromFile()
{
fstream fs;
if (fileExists("temp/Max"))
{
fs.open("temp/Max", fstream::in);
for (int i = 0; i < numClients; i++)
for (int j = 0; j < numResources; j++)
{
fs >> Max[i][j];
}
fs.close();
}
}
Client::Client()
{
this->id = count++;
this->acquired = new int[numResources];
bzero(this->acquired, sizeof (int) * numResources);
}
Client::~Client()
{
/*
if (Max != NULL)
{
for (int i = 0; i < numResources; i++)
delete []Max[i];
delete []Max;
Max = NULL;
}
*/
}
int Client::count = 0;
//Initialization of static variables
int Client::port = 0;
int Client::numClients = 0;
int Client::numResources = 0;
int Client::numRequests = 0;
// Initialization of result variables
int Client::countAccepted = 0;
int Client::countOnWait = 0;
int Client::countInvalid = 0;
int Client::countClientsDispatched = 0;
pthread_mutex_t Client::results_lock = PTHREAD_MUTEX_INITIALIZER;
sem_t Client::open_limit;
int **Client::Max = NULL;
int main(void)
{
//Read the parameters from the configuration file specified
int n = Client::readConfigurationFile("initValues.cfg");
// initialisation de la mutex
sem_init(&Client::open_limit, 0, 4);
// nombre de threads instanciés
Client client[n];
for (int i = 0; i < n; i++)
{
pthread_create(&(client[i].pt_tid), NULL, &(Client::run), (void*) &(client[i]));
}
// on attend que tous les threads clients terminent
for (int i = 0; i < n; i++)
pthread_join(client[i].pt_tid, NULL);
/// Do not erase or modify this part
Client::printAndSaveResults("temp/resultsClient");
return 0;
}