glTF viewer/editor/exporter supporting conversion of meshes into interactive rigid body audio models
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Updated
Jun 4, 2026 - C++
glTF viewer/editor/exporter supporting conversion of meshes into interactive rigid body audio models
Convert meshes into physical audio models and play them by striking mesh vertices in a 3D viewer.
A modal synthesizer plugin (CLAP) for tuned percussion sounds
Let’s synthesize each sinal partial separately using the measured parameters!
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