This function
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function GetPlayerByEntityID(id) |
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for i=0,32 do |
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if(NetworkIsPlayerActive(i) and GetPlayerPed(i) == id) then return i end |
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end |
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return nil |
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end |
should be changed to
function GetPlayerByEntityID(id)
for i=0, GetConvarInt('sv_maxclients', 32) do
if(NetworkIsPlayerActive(i) and GetPlayerPed(i) == id) then return i end
end
return nil
end
To account for more than 32 players or alternatively replace with returning NetworkGetPlayerIndexFromPed(id).
Ref:
citizenfx/cfx-server-data#199
citizenfx/cfx-server-data#214
This function
tnj-events/client/functions.lua
Lines 1 to 6 in 7c48ab5
should be changed to
To account for more than 32 players or alternatively replace with returning
NetworkGetPlayerIndexFromPed(id).Ref:
citizenfx/cfx-server-data#199
citizenfx/cfx-server-data#214