Looking at the repository, I noticed that the actual tile-level runtime engine described in the README is not part of the source tree. What's published here is the Python frontend, while the engine itself ships only as pre-built binaries (libtilert_dsv32.so / libtilert_glm5.so) inside the wheel, exposed through the torch.ops.tilert namespace.
Are there plans to open-source the runtime engine and/or the compiler that generates the tile-level task schedules?
Thanks!
Looking at the repository, I noticed that the actual tile-level runtime engine described in the README is not part of the source tree. What's published here is the Python frontend, while the engine itself ships only as pre-built binaries (
libtilert_dsv32.so/libtilert_glm5.so) inside the wheel, exposed through thetorch.ops.tilertnamespace.Are there plans to open-source the runtime engine and/or the compiler that generates the tile-level task schedules?
Thanks!