Bug Description
In multiplayer, sound is played for other players when opening cupboards and shelves, however sound is never played for the player/client that opens the inventory.
Could potentially be fixed while addressing #145
How to Reproduce?
Setup:
- Ensure that your volume for "Player" is set so that player interactions are audible.
- Ensure that you have another player (or a carpet entity) to test this with
- (Suggestion) Turn on subtitle for both players so that you can see the difference between clients.
Reproduction Steps:
- Open a multiplayer world (Tested using Essential)
- Place down cupboard, shelf or other inventory
- Player 1 enters/accesses the inventory while player 2 is in the audible range of a chest.
Expected Behavior
Expected behavior:
Sound is either played or not played for both clients, Sound should be emitted from the block.
Actual behavior:
Sound is only played for the player that isn't "entering"/accessing the inventory, Sound is emitted from the player entity.
Version
4.0.3
Mod Loader Version
1.21.1
Mod Loader
Fabric
Logs or additional context
No response
Code of Conduct
Bug Description
In multiplayer, sound is played for other players when opening cupboards and shelves, however sound is never played for the player/client that opens the inventory.
Could potentially be fixed while addressing #145
How to Reproduce?
Setup:
Reproduction Steps:
Expected Behavior
Expected behavior:
Sound is either played or not played for both clients, Sound should be emitted from the block.
Actual behavior:
Sound is only played for the player that isn't "entering"/accessing the inventory, Sound is emitted from the player entity.
Version
4.0.3
Mod Loader Version
1.21.1
Mod Loader
Fabric
Logs or additional context
No response
Code of Conduct