Design and implement the basic game loop to follow the steps listed below: - [ ] battle initialization and turn order - [ ] hero turn - [ ] enemy damaged - [ ] hero post status effects (poision/bleed/corrosion) - [ ] enemy turn - [ ] hero damaged - [ ] enemy post status effects (poision/bleed/corrosion) - [ ] win/loss condition check
Design and implement the basic game loop to follow the steps listed below: