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73 lines (57 loc) · 2.03 KB
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/////////////////////////////////////////////////////////////////////////
//
/*
Copyright (C) 1996 by Dave Jarvis and Ken Savage
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//
/////////////////////////////////////////////////////////////////////////
#ifndef T_SOCKETS_H
#define T_SOCKETS_H
#include "consts.h"
// This class will open new sockets to those who want one. Returns
// the socket on success, FALSE on failure. Remember to close the
// socket when finished with it. closeSocket returns FALSE if the
// socket wasn't open.
//
// It may be used to read (non-blocking) on a given socket for data,
// returning the data as a string, or NULL if no data available.
//
// It may be used to write data (non-blocking) on a given socket,
// returning TRUE if successful.
//
class Sockets
{
private:
int port,
on,
listenSock;
fd_set readMask;
struct sockaddr_in bindAddr;
public:
Sockets( int portNum );
~Sockets( void );
boolean initListen( void );
boolean setPort( int portNum );
int getPort( void );
boolean waitForInput( void );
boolean isNewConnection( void );
iSocket acceptSocket( char *site );
boolean addSocketToCheck( iSocket s );
boolean closeSocket( iSocket s );
boolean readSocket( iSocket s, char *sockString );
boolean reset( void );
boolean writeSocket( iSocket s, char *toWrite );
};
typedef Sockets *SocketsPtr;
#endif