From aa9ca98100e0667e029d2f7fde0d69feed6b39d8 Mon Sep 17 00:00:00 2001 From: Cruz Godar Date: Tue, 19 May 2026 22:01:19 -0400 Subject: [PATCH] Fixed connected fields drawing smoothly with motion smoothing --- Source/Entities/ConnectedFieldRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Entities/ConnectedFieldRenderer.cs b/Source/Entities/ConnectedFieldRenderer.cs index 67e7220..1ee41e2 100644 --- a/Source/Entities/ConnectedFieldRenderer.cs +++ b/Source/Entities/ConnectedFieldRenderer.cs @@ -232,7 +232,7 @@ public void OnRenderBloom() for (int index = 0; index <= (double) edge.Length; ++index) { Vector2 start = vector2_1 + edge.Normal * index; - Draw.Line(start, start + edge.Perpendicular * edge.Wave[index], Color.White); + Draw.Line(start, Calc.Round(start + edge.Perpendicular * edge.Wave[index]), Color.White); } } }