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88 lines (80 loc) · 3.07 KB
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import org.rspeer.runetek.adapter.component.Item;
import org.rspeer.runetek.adapter.scene.Npc;
import org.rspeer.runetek.api.commons.Time;
import org.rspeer.runetek.api.component.tab.Inventory;
import org.rspeer.runetek.api.local.Health;
import org.rspeer.runetek.api.scene.Npcs;
import org.rspeer.runetek.api.scene.Players;
import org.rspeer.script.Script;
import org.rspeer.script.ScriptMeta;
import org.rspeer.ui.Log;
@ScriptMeta(developer = "Sri", name = "Blackjack", desc = "Thieving")
public class BlackJack extends Script {
private int lowDelta = 30;
private int highDelta = 60;
public int getRand(int low, int high) {
int highRand = org.rspeer.runetek.api.commons.math.Random.high(low, high);
int lowRand = org.rspeer.runetek.api.commons.math.Random.low(low, high);
int rand;
if (org.rspeer.runetek.api.commons.math.Random.nextInt(0, 100) < 50) {
rand = lowRand;
}
else {
rand = highRand;
}
return rand;
}
public void randomWait(int low, int high) {
low = low + lowDelta;
high = high + highDelta;
int sleepTime = getRand(low, high);
Time.sleep(sleepTime);
}
@Override
public int loop() {
if (Health.getCurrent() < 60) {
Item jug = Inventory.getFirst(1993);
if (jug != null) {
jug.interact("Drink");
randomWait(100, 300);
}
}
Npc menaphite = Npcs.getNearest(n -> Players.getLocal().getPosition().distance(n.getPosition()) < 4 && n.getName().equals("Menaphite Thug"));
if (menaphite.getAnimation() == -1 || menaphite.getAnimation() == 808) {
if (Players.getLocal().getGraphic() != 245) {
//Knock-Out
randomWait(120, 170);
menaphite.interact("Knock-Out");
Time.sleepUntil(() -> Npcs.getNearest("Menaphite Thug").getAnimation() == 838, getRand(3000, 5000));
}
else {
System.out.println("Stunned");
}
}
else if (menaphite.getAnimation() == 838) {
//Pickpocket
randomWait(120, 250);
menaphite.interact("Pickpocket");
Time.sleepUntil(() -> !Players.getLocal().isAnimating(), getRand(3000, 5000));
}
else if (menaphite.getAnimation() == 395) {
//Pickpocket
//Sleep a little bit
//If still attacking, kill it
//When dead, play sound
//Logout
randomWait(80, 140);
menaphite.interact("Pickpocket");
if (!Time.sleepUntil(() -> Npcs.getNearest("Menaphite Thug").getAnimation() == -1, getRand(2000, 5000))) {
Npcs.getNearest("Menaphite Thug").interact("Attack");
if (Time.sleepUntil(() -> !Players.getLocal().isAnimating(), getRand(30000, 40000))) {
//play Sound
//Logout
Log.info("Logout");
return -1;
}
}
}
return 0;
}
}