Hello, all; this is a datapack question.
I made a datapack to get Tinkerer's Smithing to work with More Useful Copper by Lupin. I was able to add copper equipment to the upgrade system without issue. However, with a new common tool material, I want to adjust the overall upgrade tree so that leather and stone can't be upgraded directly into iron, only copper.
I tried doing this by putting leather.json and iron.json under data/minecraft/smithing_armor_materials and changing the values of upgradesTo and upgradesFrom, and likewise for stone and iron under smithing_tool_materials, but this doesn't seem to work. It doesn't override the default Tinkerer's Smithing recipes; it only adds new ones.
Is there any way to override / remove parts of the default TS upgrade tree to add an extra step?
Hello, all; this is a datapack question.
I made a datapack to get Tinkerer's Smithing to work with More Useful Copper by Lupin. I was able to add copper equipment to the upgrade system without issue. However, with a new common tool material, I want to adjust the overall upgrade tree so that leather and stone can't be upgraded directly into iron, only copper.
I tried doing this by putting
leather.jsonandiron.jsonunderdata/minecraft/smithing_armor_materialsand changing the values ofupgradesToandupgradesFrom, and likewise for stone and iron undersmithing_tool_materials, but this doesn't seem to work. It doesn't override the default Tinkerer's Smithing recipes; it only adds new ones.Is there any way to override / remove parts of the default TS upgrade tree to add an extra step?