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418 lines (255 loc) · 12.6 KB
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include "tick-tock.csp"
channel BatteryCritical
channel SoundAlarm
--generated versin channel temperature : Int however it doesnot work with FDR. For model checking a finite type needs to be used:
channel temperature : {0-35}
channel personDetected : Bool
channel GoHome
channel windSpeed : STwindSpeed
datatype STwindSpeed = light | moderate | strong
STlewindSpeed(v1windSpeed, v2windSpeed) =
if v1windSpeed == light then true
else (if v1windSpeed == moderate then not member(v2windSpeed,{light})
else v2windSpeed == strong)
STeqwindSpeed(v1windSpeed, v2windSpeed) =
v1windSpeed == v2windSpeed
STltwindSpeed(v1windSpeed, v2windSpeed) =
STlewindSpeed(v1windSpeed, v2windSpeed) and STnewindSpeed(v1windSpeed, v2windSpeed)
STgtwindSpeed(v1windSpeed, v2windSpeed) =
STlewindSpeed(v2windSpeed, v1windSpeed)
STnewindSpeed(v1windSpeed, v2windSpeed) =
not STeqwindSpeed(v1windSpeed, v2windSpeed)
STgewindSpeed(v1windSpeed, v2windSpeed) =
STltwindSpeed(v2windSpeed, v1windSpeed)
Capabilities =
{| BatteryCritical,
SoundAlarm,
GoHome,
temperature,
personDetected,
windSpeed
|}
Measures =
{| temperature,
personDetected,
windSpeed
|}
instance MSN = MS(Capabilities)
Timed(et) {
-- Rule1 when BatteryCritical then SoundAlarm
Rule1 = TriggerRule1; MonitoringRule1; Rule1
TriggerRule1 = BatteryCritical -> SKIP
MonitoringRule1 = SoundAlarm -> SKIP
-- alphabet for Rule1
ARule1 = {|BatteryCritical, SoundAlarm|}
SLEECRule1 = timed_priority(Rule1)
-- Rule2 when BatteryCritical and ((temperature) > (35)) then SoundAlarm
Rule2 = TriggerRule2; MonitoringRule2; Rule2
TriggerRule2 = let
MTrigger = StartBy(temperature?vtemperature ->
if ((vtemperature) > (35)) then SKIP else TriggerRule2
,0)
within BatteryCritical -> MTrigger
MonitoringRule2 = SoundAlarm -> SKIP
-- alphabet for Rule2
ARule2 = {|temperature, BatteryCritical, SoundAlarm|}
SLEECRule2 = timed_priority(Rule2)
-- Rule3 when BatteryCritical and (((temperature) > (35)) or (personDetected)) then SoundAlarm
Rule3 = TriggerRule3; MonitoringRule3; Rule3
TriggerRule3 = let
MTrigger = StartBy(temperature?vtemperature ->
StartBy(personDetected?vpersonDetected ->
if (((vtemperature) > (35)) or (vpersonDetected)) then SKIP else TriggerRule3
,0)
,0)
within BatteryCritical -> MTrigger
MonitoringRule3 = SoundAlarm -> SKIP
-- alphabet for Rule3
ARule3 = {|personDetected, temperature, BatteryCritical, SoundAlarm|}
SLEECRule3 = timed_priority(Rule3)
-- Rule4 when BatteryCritical then SoundAlarm
-- unless (personDetected)
Rule4 = TriggerRule4; MonitoringRule4; Rule4
TriggerRule4 = BatteryCritical -> SKIP
MonitoringRule4 = let
Monitoring1 = SoundAlarm -> SKIP
Monitoring2 = BatteryCritical -> MonitoringRule4
[] personDetected?x -> Monitoring2
within StartBy(personDetected?vpersonDetected ->
if (vpersonDetected) then Monitoring2
else (Monitoring1)
,0)
-- alphabet for Rule4
ARule4 = {|personDetected, BatteryCritical, SoundAlarm|}
SLEECRule4 = timed_priority(Rule4)
-- Rule5 when BatteryCritical then SoundAlarm
-- unless (personDetected) then GoHome
Rule5 = TriggerRule5; MonitoringRule5; Rule5
TriggerRule5 = BatteryCritical -> SKIP
MonitoringRule5 = let
Monitoring1 = SoundAlarm -> SKIP
Monitoring2 = GoHome -> SKIP
within StartBy(personDetected?vpersonDetected ->
if (vpersonDetected) then Monitoring2
else (Monitoring1)
,0)
-- alphabet for Rule5
ARule5 = {|personDetected, BatteryCritical, SoundAlarm|}
SLEECRule5 = timed_priority(Rule5)
-- Rule6 when BatteryCritical then SoundAlarm within 1 seconds
-- otherwise GoHome
Rule6 = TriggerRule6; MonitoringRule6; Rule6
TriggerRule6 = BatteryCritical -> SKIP
MonitoringRule6 = TimedInterrupt(SoundAlarm -> SKIP,(1 * 1),GoHome -> SKIP)
-- alphabet for Rule6
ARule6 = {|GoHome, BatteryCritical|}
SLEECRule6 = timed_priority(Rule6)
-- Rule7 when BatteryCritical then SoundAlarm
-- unless (personDetected) then GoHome
-- unless ((temperature) > (35))
Rule7 = TriggerRule7; MonitoringRule7; Rule7
TriggerRule7 = BatteryCritical -> SKIP
MonitoringRule7 = let
Monitoring1 = SoundAlarm -> SKIP
Monitoring2 = GoHome -> SKIP
Monitoring3 = BatteryCritical -> MonitoringRule7
[] personDetected?x -> Monitoring3
[] temperature?x -> Monitoring3
within StartBy(personDetected?vpersonDetected ->
StartBy(temperature?vtemperature ->
if (vpersonDetected) then Monitoring3
else (if ((vtemperature) > (35)) then Monitoring2
else (Monitoring1))
,0)
,0)
-- alphabet for Rule7
ARule7 = {|personDetected, temperature, BatteryCritical, SoundAlarm|}
SLEECRule7 = timed_priority(Rule7)
-- ASSERTIONS --
-- Checking Rule1 with Rule2:
intersectionRule1Rule2 = Rule1[|inter({|BatteryCritical, SoundAlarm|}, {|temperature, BatteryCritical, SoundAlarm|})|]Rule2
SLEECRule1Rule2 = timed_priority(intersectionRule1Rule2)
assert SLEECRule1Rule2:[deadlock-free]
assert not MSN::C3(SLEECRule1Rule2) [T= MSN::C3(SLEECRule1)
assert not MSN::C3(SLEECRule1) [T= MSN::C3(SLEECRule1Rule2)
-- Checking Rule1 with Rule3:
intersectionRule1Rule3 = Rule1[|inter({|BatteryCritical, SoundAlarm|}, {|personDetected, temperature, BatteryCritical, SoundAlarm|})|]Rule3
SLEECRule1Rule3 = timed_priority(intersectionRule1Rule3)
assert SLEECRule1Rule3:[deadlock-free]
assert not MSN::C3(SLEECRule1Rule3) [T= MSN::C3(SLEECRule1)
assert not MSN::C3(SLEECRule1) [T= MSN::C3(SLEECRule1Rule3)
-- Checking Rule1 with Rule4:
intersectionRule1Rule4 = Rule1[|inter({|BatteryCritical, SoundAlarm|}, {|personDetected, BatteryCritical, SoundAlarm|})|]Rule4
SLEECRule1Rule4 = timed_priority(intersectionRule1Rule4)
assert SLEECRule1Rule4:[deadlock-free]
assert not MSN::C3(SLEECRule1Rule4) [T= MSN::C3(SLEECRule1)
assert not MSN::C3(SLEECRule1) [T= MSN::C3(SLEECRule1Rule4)
-- Checking Rule1 with Rule5:
intersectionRule1Rule5 = Rule1[|inter({|BatteryCritical, SoundAlarm|}, {|personDetected, BatteryCritical, SoundAlarm|})|]Rule5
SLEECRule1Rule5 = timed_priority(intersectionRule1Rule5)
assert SLEECRule1Rule5:[deadlock-free]
assert not MSN::C3(SLEECRule1Rule5) [T= MSN::C3(SLEECRule1)
assert not MSN::C3(SLEECRule1) [T= MSN::C3(SLEECRule1Rule5)
-- Checking Rule1 with Rule6:
intersectionRule1Rule6 = Rule1[|inter({|BatteryCritical, SoundAlarm|}, {|GoHome, BatteryCritical|})|]Rule6
SLEECRule1Rule6 = timed_priority(intersectionRule1Rule6)
assert SLEECRule1Rule6:[deadlock-free]
assert not MSN::C3(SLEECRule1Rule6) [T= MSN::C3(SLEECRule1)
assert not MSN::C3(SLEECRule1) [T= MSN::C3(SLEECRule1Rule6)
-- Checking Rule1 with Rule7:
intersectionRule1Rule7 = Rule1[|inter({|BatteryCritical, SoundAlarm|}, {|personDetected, temperature, BatteryCritical, SoundAlarm|})|]Rule7
SLEECRule1Rule7 = timed_priority(intersectionRule1Rule7)
assert SLEECRule1Rule7:[deadlock-free]
assert not MSN::C3(SLEECRule1Rule7) [T= MSN::C3(SLEECRule1)
assert not MSN::C3(SLEECRule1) [T= MSN::C3(SLEECRule1Rule7)
-- Checking Rule2 with Rule3:
intersectionRule2Rule3 = Rule2[|inter({|temperature, BatteryCritical, SoundAlarm|}, {|personDetected, temperature, BatteryCritical, SoundAlarm|})|]Rule3
SLEECRule2Rule3 = timed_priority(intersectionRule2Rule3)
assert SLEECRule2Rule3:[deadlock-free]
assert not MSN::C3(SLEECRule2Rule3) [T= MSN::C3(SLEECRule2)
assert not MSN::C3(SLEECRule2) [T= MSN::C3(SLEECRule2Rule3)
-- Checking Rule2 with Rule4:
intersectionRule2Rule4 = Rule2[|inter({|temperature, BatteryCritical, SoundAlarm|}, {|personDetected, BatteryCritical, SoundAlarm|})|]Rule4
SLEECRule2Rule4 = timed_priority(intersectionRule2Rule4)
assert SLEECRule2Rule4:[deadlock-free]
assert not MSN::C3(SLEECRule2Rule4) [T= MSN::C3(SLEECRule2)
assert not MSN::C3(SLEECRule2) [T= MSN::C3(SLEECRule2Rule4)
-- Checking Rule2 with Rule5:
intersectionRule2Rule5 = Rule2[|inter({|temperature, BatteryCritical, SoundAlarm|}, {|personDetected, BatteryCritical, SoundAlarm|})|]Rule5
SLEECRule2Rule5 = timed_priority(intersectionRule2Rule5)
assert SLEECRule2Rule5:[deadlock-free]
assert not MSN::C3(SLEECRule2Rule5) [T= MSN::C3(SLEECRule2)
assert not MSN::C3(SLEECRule2) [T= MSN::C3(SLEECRule2Rule5)
-- Checking Rule2 with Rule6:
intersectionRule2Rule6 = Rule2[|inter({|temperature, BatteryCritical, SoundAlarm|}, {|GoHome, BatteryCritical|})|]Rule6
SLEECRule2Rule6 = timed_priority(intersectionRule2Rule6)
assert SLEECRule2Rule6:[deadlock-free]
assert not MSN::C3(SLEECRule2Rule6) [T= MSN::C3(SLEECRule2)
assert not MSN::C3(SLEECRule2) [T= MSN::C3(SLEECRule2Rule6)
-- Checking Rule2 with Rule7:
intersectionRule2Rule7 = Rule2[|inter({|temperature, BatteryCritical, SoundAlarm|}, {|personDetected, temperature, BatteryCritical, SoundAlarm|})|]Rule7
SLEECRule2Rule7 = timed_priority(intersectionRule2Rule7)
assert SLEECRule2Rule7:[deadlock-free]
assert not MSN::C3(SLEECRule2Rule7) [T= MSN::C3(SLEECRule2)
assert not MSN::C3(SLEECRule2) [T= MSN::C3(SLEECRule2Rule7)
-- Checking Rule3 with Rule4:
intersectionRule3Rule4 = Rule3[|inter({|personDetected, temperature, BatteryCritical, SoundAlarm|}, {|personDetected, BatteryCritical, SoundAlarm|})|]Rule4
SLEECRule3Rule4 = timed_priority(intersectionRule3Rule4)
assert SLEECRule3Rule4:[deadlock-free]
assert not MSN::C3(SLEECRule3Rule4) [T= MSN::C3(SLEECRule3)
assert not MSN::C3(SLEECRule3) [T= MSN::C3(SLEECRule3Rule4)
-- Checking Rule3 with Rule5:
intersectionRule3Rule5 = Rule3[|inter({|personDetected, temperature, BatteryCritical, SoundAlarm|}, {|personDetected, BatteryCritical, SoundAlarm|})|]Rule5
SLEECRule3Rule5 = timed_priority(intersectionRule3Rule5)
assert SLEECRule3Rule5:[deadlock-free]
assert not MSN::C3(SLEECRule3Rule5) [T= MSN::C3(SLEECRule3)
assert not MSN::C3(SLEECRule3) [T= MSN::C3(SLEECRule3Rule5)
-- Checking Rule3 with Rule6:
intersectionRule3Rule6 = Rule3[|inter({|personDetected, temperature, BatteryCritical, SoundAlarm|}, {|GoHome, BatteryCritical|})|]Rule6
SLEECRule3Rule6 = timed_priority(intersectionRule3Rule6)
assert SLEECRule3Rule6:[deadlock-free]
assert not MSN::C3(SLEECRule3Rule6) [T= MSN::C3(SLEECRule3)
assert not MSN::C3(SLEECRule3) [T= MSN::C3(SLEECRule3Rule6)
-- Checking Rule3 with Rule7:
intersectionRule3Rule7 = Rule3[|inter({|personDetected, temperature, BatteryCritical, SoundAlarm|}, {|personDetected, temperature, BatteryCritical, SoundAlarm|})|]Rule7
SLEECRule3Rule7 = timed_priority(intersectionRule3Rule7)
assert SLEECRule3Rule7:[deadlock-free]
assert not MSN::C3(SLEECRule3Rule7) [T= MSN::C3(SLEECRule3)
assert not MSN::C3(SLEECRule3) [T= MSN::C3(SLEECRule3Rule7)
-- Checking Rule4 with Rule5:
intersectionRule4Rule5 = Rule4[|inter({|personDetected, BatteryCritical, SoundAlarm|}, {|personDetected, BatteryCritical, SoundAlarm|})|]Rule5
SLEECRule4Rule5 = timed_priority(intersectionRule4Rule5)
assert SLEECRule4Rule5:[deadlock-free]
assert not MSN::C3(SLEECRule4Rule5) [T= MSN::C3(SLEECRule4)
assert not MSN::C3(SLEECRule4) [T= MSN::C3(SLEECRule4Rule5)
-- Checking Rule4 with Rule6:
intersectionRule4Rule6 = Rule4[|inter({|personDetected, BatteryCritical, SoundAlarm|}, {|GoHome, BatteryCritical|})|]Rule6
SLEECRule4Rule6 = timed_priority(intersectionRule4Rule6)
assert SLEECRule4Rule6:[deadlock-free]
assert not MSN::C3(SLEECRule4Rule6) [T= MSN::C3(SLEECRule4)
assert not MSN::C3(SLEECRule4) [T= MSN::C3(SLEECRule4Rule6)
-- Checking Rule4 with Rule7:
intersectionRule4Rule7 = Rule4[|inter({|personDetected, BatteryCritical, SoundAlarm|}, {|personDetected, temperature, BatteryCritical, SoundAlarm|})|]Rule7
SLEECRule4Rule7 = timed_priority(intersectionRule4Rule7)
assert SLEECRule4Rule7:[deadlock-free]
assert not MSN::C3(SLEECRule4Rule7) [T= MSN::C3(SLEECRule4)
assert not MSN::C3(SLEECRule4) [T= MSN::C3(SLEECRule4Rule7)
-- Checking Rule5 with Rule6:
intersectionRule5Rule6 = Rule5[|inter({|personDetected, BatteryCritical, SoundAlarm|}, {|GoHome, BatteryCritical|})|]Rule6
SLEECRule5Rule6 = timed_priority(intersectionRule5Rule6)
assert SLEECRule5Rule6:[deadlock-free]
assert not MSN::C3(SLEECRule5Rule6) [T= MSN::C3(SLEECRule5)
assert not MSN::C3(SLEECRule5) [T= MSN::C3(SLEECRule5Rule6)
-- Checking Rule5 with Rule7:
intersectionRule5Rule7 = Rule5[|inter({|personDetected, BatteryCritical, SoundAlarm|}, {|personDetected, temperature, BatteryCritical, SoundAlarm|})|]Rule7
SLEECRule5Rule7 = timed_priority(intersectionRule5Rule7)
assert SLEECRule5Rule7:[deadlock-free]
assert not MSN::C3(SLEECRule5Rule7) [T= MSN::C3(SLEECRule5)
assert not MSN::C3(SLEECRule5) [T= MSN::C3(SLEECRule5Rule7)
-- Checking Rule6 with Rule7:
intersectionRule6Rule7 = Rule6[|inter({|GoHome, BatteryCritical|}, {|personDetected, temperature, BatteryCritical, SoundAlarm|})|]Rule7
SLEECRule6Rule7 = timed_priority(intersectionRule6Rule7)
assert SLEECRule6Rule7:[deadlock-free]
assert not MSN::C3(SLEECRule6Rule7) [T= MSN::C3(SLEECRule6)
assert not MSN::C3(SLEECRule6) [T= MSN::C3(SLEECRule6Rule7)
}