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Does this use some form of UDP hole punching? If so, then wouldn't this require a separately hosted rendezvous server? If this isn't the method used could you give a high level overview of what is happening? Thanks.
Does this use some form of UDP hole punching? If so, then wouldn't this require a separately hosted rendezvous server? If this isn't the method used could you give a high level overview of what is happening? Thanks.