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Copy pathEnemy_BrownWorm.cpp
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46 lines (34 loc) · 884 Bytes
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#include "Application.h"
#include "Enemy_BrownWorm.h"
#include "ModuleCollision.h"
#include "ModuleRender.h"
Enemy_BrownWorm::Enemy_BrownWorm(int x, int y, bool move_up) : Enemy(x, y)
{
fly.PushBack({ 0,0,32,32 });
fly.PushBack({ 32,0,32,32 });
fly.PushBack({ 64,0,32,32 });
fly.speed = 0.01f;
animation = &fly;
this->move_up = move_up;
collider = App->collision->AddCollider({ 5, 5, 25, 25 }, COLLIDER_TYPE::COLLIDER_ENEMY, (Module*)App->enemies);
original_position.x = x;
original_position.y = y;
live = 1;
}
void Enemy_BrownWorm::Move()
{
angle += 0.08f;
if (original_position.x - 118 == position.x) {
_return = true;
}
if (move_up)
position.y = original_position.y + sinf(angle) *1.9f * radius;
else
position.y = original_position.y + sinf(-angle) * 1.6f * radius;
if (!_return) {
position.x -= 0.7f;
}
else {
position.x += 2.7f;
}
}