Any ideas of how to limit the horizontal field of view to (for example), 180 degrees instead of 360?
I've been reading through the source code but been only able to come up with hacks thus far. What would be the proper way of solving this in SceneKit?
Any ideas of how to limit the horizontal field of view to (for example), 180 degrees instead of 360?
I've been reading through the source code but been only able to come up with hacks thus far. What would be the proper way of solving this in SceneKit?