We're beginning to approach this being a real feature, so it's time to start discussing what remains to be done: - [ ] Implement multiple housing interiors, and make them isolated so that only people in each interior can see each other and the relevant furniture - [ ] Implement multiple wards and make them isolated so that only people in that ward see each other and the relevant outdoor furniture and house exteriors - [ ] Add a concept of ownership so that players can purchase apartments and houses - [ ] Make furniture and housing exterior/interior styles persistent so people entering can see existing items - [ ] Implement purchasing plots/apartments in general, placards are currently unscripted and the apartment NPC won't sell you an apartment yet - [ ] Figure out where the popranges for plots and apartments are so that "return to chamber door", teleports to plots, and more work - [ ] Implement interior and exterior styles (for walls, chandeliers, windows, etc) - [ ] Implement dyes so furniture can be customized - [ ] Implement shared estates - [ ] Implement permissions so that people can or can't visit interiors - [ ] Implement barring from properties so that troublemakers can be ejected If there's anything I missed, please edit this post. Things already done: - [x] Placing furniture from the storeroom and player inventory - [x] Moving furniture in the area - [x] Moving items back into the storeroom or the player inventory - [x] Rotating furniture - [x] Networked all of the above so players already in the zone can see the results - [x] Entering wards - [x] Entering interiors
We're beginning to approach this being a real feature, so it's time to start discussing what remains to be done:
If there's anything I missed, please edit this post.
Things already done: