Hi @rainyt, I have been using your library extensively lately and i was wondering if it is possible to implement a similar Shader optimization as it is for BlendMode.additive also for the other blend modes ( BlendMode.additive , BlendMode.additive ).
I have tried looking into SpineRenderShader and SkeletonSprite but without much success.
Hi @rainyt, I have been using your library extensively lately and i was wondering if it is possible to implement a similar Shader optimization as it is for
BlendMode.additivealso for the other blend modes (BlendMode.additive,BlendMode.additive).I have tried looking into
SpineRenderShaderandSkeletonSpritebut without much success.