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/*
* 1D Pong - Pong-like game run on an Arduino MCU
* Copyright (C) 2018 Stephan Riedel - raidlman@gmail.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Screen.h
#ifndef SCREEN_H
#define SCREEN_H
#if defined(ARDUINO) && ARDUINO >= 100
#include <Arduino.h>
#else
#include <WProgram.h>
#endif
#include <FastLED.h>
#include "Ball.h"
#include "Player.h"
extern CRGBPalette16 myRedWhiteBluePalette;
extern const TProgmemPalette16 myRedWhiteBluePalette_p PROGMEM;
class Screen {
public:
Screen(uint8_t num_leds, uint8_t brightness);
void show_score(Player &p1, Player &p2);
void advance_ball(Ball &b, Player &p1, Player &p2);
void draw(Player &player_1, Player &player_2, Ball &ball);
void clear(Ball &ball);
void reset(Player &p1, Player &p2);
void show_color_palette();
void FillLEDsFromPaletteColors(uint8_t colorIndex);
void ChangePalettePeriodically();
void SetupTotallyRandomPalette();
void SetupBlackAndWhiteStripedPalette();
void SetupPurpleAndGreenPalette();
private:
uint8_t num_leds;
CRGB *leds;
//ESPIChipsets led_type;
//EOrder led_color_order;
uint8_t brightness;
uint8_t color_pallette_updates_per_second;
CRGBPalette16 currentPalette;
TBlendType currentBlending;
void init();
void draw_player_score(Player p);
void clear_led(uint8_t num);
void clear_all_leds();
void draw_ball(uint8_t num);
};
#endif