diff --git a/docs/pages/overview-source.mdx b/docs/pages/overview-source.mdx index 2fd5d08..ff18118 100644 --- a/docs/pages/overview-source.mdx +++ b/docs/pages/overview-source.mdx @@ -173,5 +173,5 @@ Contract Contract [Prototype Generation Scripts](./overview-source/generation.mdx): - [`@primodiumxyz/contracts/src/codegen/scripts/CreateTerrain.sol`](https://github.com/primodiumxyz/primodium/blob/main/packages/contracts/src/codegen/scripts/CreateTerrain.sol): - [Foundry script](https://book.getfoundry.sh/tutorials/solidity-scripting) for + [Foundry script](https://book.getfoundry.sh/guides/scripting-with-solidity) for populating terrain ore distribution. diff --git a/docs/pages/overview-source/configuration.mdx b/docs/pages/overview-source/configuration.mdx index 6bada54..72c5ced 100644 --- a/docs/pages/overview-source/configuration.mdx +++ b/docs/pages/overview-source/configuration.mdx @@ -7,7 +7,7 @@ production. Inspired by [Sky Strife's](https://github.com/latticexyz/skystrife-public) templates, we developed internal scripts to generate -[Foundry scripts](https://book.getfoundry.sh/tutorials/solidity-scripting) from +[Foundry scripts](https://book.getfoundry.sh/guides/scripting-with-solidity) from JSON objects and CSV files with TypeScript scripts. This allows us to quickly iterate between play tests without needing to manually update Solidity contracts.