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GL/GLES targets crash intermittently on 64bit startp #72

Description

@jeske

eglGetDisplay(int) needs to be eglGetDisplay(IntPtr) - eglGetDisplay(NativeDisplayType*)

This causes crashes (intermittently, depending on prior code) on startup in 64bit as the other half of the 32bit int paramater is undefined.

Fixed by:

#71

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