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84 lines (57 loc) · 1.22 KB
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Copy pathShape.h
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84 lines (57 loc) · 1.22 KB
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#pragma once
#include "Headers.h"
#include "DataTypes.h"
#include "Data.h"
extern ComPtr<ID3D11Device> gDevice;
extern ComPtr<ID3D11DeviceContext> gContext;
extern Data gDat;
extern ComPtr<ID3D11Buffer> gcbPerMesh;
class RectShape {
public:
RectShape();
void Create(XMFLOAT4 r);
void Draw();
private:
UINT m_numElements;
ComPtr<ID3D11Buffer> m_vertexBuffer;
void SetResources();
ResourceIDs m_rIds;
};
class CircleShape {
public:
CircleShape ();
void Create (float rad, int seg);
void Draw (XMFLOAT3 p);
void Draw();
void SetSegments (int s);
private:
UINT m_numElements;
ComPtr<ID3D11Buffer> m_vertexBuffer;
void SetResources();
ResourceIDs m_rIds;
};
class PointShapes {
public:
PointShapes();
~PointShapes();
void Create(XMFLOAT3* points, int numOfPoints);
void Draw(XMFLOAT3 p);
int m_numPoints;
XMFLOAT3* m_points;
private:
UINT m_numElements;
ComPtr<ID3D11Buffer> m_vertexBuffer;
void SetResources();
ResourceIDs m_rIds;
};
class LevelShapes {
public:
LevelShapes();
void Create(XMFLOAT4* rects, int numOfRects);
void Draw();
private:
UINT m_numElements;
ComPtr<ID3D11Buffer> m_vertexBuffer;
void SetResources();
ResourceIDs m_rIds;
};