Welcome to the General board #4
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Hi everyone, I am trying to integrate the Unity Experiment Framework (UXF) into a project that uses EDIA Core, but I am running into persistent assembly and namespace errors. I downloaded UXF from GitHub and placed the UXF folder inside my Assets directory (so the path is Assets/UXF). However, UXF does not include assembly definition files, so I attempted to manually create a UXF.asmdef (and UXF.Editor.asmdef) and then reference UXF inside the edia.core.Runtime.asmdef. Despite this, Unity still throws errors such as CS0246: The type or namespace name 'UXF' / 'Session' / 'Trial' / 'UXFDataTable' could not be found, and I also get assembly resolution errors like Failed to find entry-points / Failed to resolve assembly 'Assembly-CSharp-Editor'. Additionally, there is a plugin conflict warning about StandaloneFileBrowser appearing both in Assets/UXF/Plugins and another location. It seems EDIA Core (which is located under Packages/com.edia.core) is unable to reference UXF correctly because UXF is in the Assets folder and not in Packages, and I am unsure how to properly configure the asmdef references or whether UXF needs to be moved into Packages instead. I would appreciate guidance on the correct asmdef setup and how to resolve the duplicate plugin conflict. Thank you so much in advance! |
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