This would fix certain abilities like Charge, Whirlwind, and Scroll of Lightning. Add a few lines of code to AbilityDamageOverridden after ability.abilityDamage.targetDamage, ability.abilityDamage.critDamage like so
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, ability.abilityDamage.splashDamage, ability.abilityDamage.critSplashDamage };
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ability.abilityDamage.targetDamage = replacement.Value[0];
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ability.abilityDamage.critDamage = replacement.Value[1];
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ability.abilityDamage.splashDamage = replacement.Value[2];
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ability.abilityDamage.critSplashDamage = replacement.Value[3];
Update docs to inform ruleset creators.
This would fix certain abilities like Charge, Whirlwind, and Scroll of Lightning. Add a few lines of code to
AbilityDamageOverriddenafterability.abilityDamage.targetDamage, ability.abilityDamage.critDamagelike soUpdate docs to inform ruleset creators.