Consider adding a map command. Perhaps it could display an ASCII rendering of places the player has visited, with a simple legend denoting rooms with items and/or characters. (Probably large maps would need to be cropped to fit the screen, relative to the player's current position.) Some sort of option for unlocking the full map would be handy for developers.
"Any chance of displaying a map of rooms, people, items as you write on the fly to aid in story, design?"
Originally posted by @zeltas in #19
Consider adding a
mapcommand. Perhaps it could display an ASCII rendering of places the player has visited, with a simple legend denoting rooms with items and/or characters. (Probably large maps would need to be cropped to fit the screen, relative to the player's current position.) Some sort of option for unlocking the full map would be handy for developers."Any chance of displaying a map of rooms, people, items as you write on the fly to aid in story, design?"
Originally posted by @zeltas in #19