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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="Cache-Control" content="no-cache, no-store, must-revalidate">
<meta http-equiv="Pragma" content="no-cache">
<meta http-equiv="Expires" content="0">
<title>LIFE - From Womb to Tomb</title>
<link rel="stylesheet" href="css/style.css?v=20260224">
</head>
<body>
<canvas id="c"></canvas>
<div id="debugOverlay" style="display:none; position:fixed; top:10px; left:50%; transform:translateX(-50%); z-index:9999; background:rgba(0,0,0,0.85); color:#0f0; font-family:'Courier New',monospace; font-size:12px; padding:10px 14px; border-radius:6px; border:1px solid #0f0; pointer-events:none; white-space:pre; line-height:1.5; min-width:380px;"></div>
<div id="ui">
<div id="crosshair"></div>
<canvas id="stealthEye" width="48" height="32"></canvas>
<div id="hiddenLabel">HIDDEN</div>
<div id="damageFlash"></div>
<!-- HUD -->
<div id="ageBox">Age<span id="ageNum">0</span></div>
<div id="moneyBox"><span id="moneyNum">0</span></div>
<div id="careerText"></div>
<!-- Wanted stars -->
<div id="wantedLevel"></div>
<!-- Player health bar -->
<div id="playerHpBar">
<div id="playerHpFill"></div>
<span id="playerHpText">80</span>
</div>
<!-- Inventory bar -->
<div id="inventoryBar"></div>
<div id="statsBox">
<div class="statRow"><span class="statLabel">Intelligence</span><div class="statBar"><div class="statFill int" id="statInt" style="width:5%"></div></div><span class="statVal" id="statIntVal">5</span></div>
<div class="statRow"><span class="statLabel">Happiness</span><div class="statBar"><div class="statFill hap" id="statHap" style="width:50%"></div></div><span class="statVal" id="statHapVal">50</span></div>
<div class="statRow"><span class="statLabel">Charisma</span><div class="statBar"><div class="statFill cha" id="statCha" style="width:5%"></div></div><span class="statVal" id="statChaVal">5</span></div>
<div class="statRow"><span class="statLabel">Health</span><div class="statBar"><div class="statFill hp" id="statHp" style="width:80%"></div></div><span class="statVal" id="statHpVal">80</span></div>
<div class="statRow"><span class="statLabel">Beauty</span><div class="statBar"><div class="statFill bty" id="statBty" style="width:50%"></div></div><span class="statVal" id="statBtyVal">50</span></div>
<div class="statRow repRow"><span class="statLabel">Reputation</span><div class="repBar"><div class="repCenter"></div><div class="repFill" id="repFill"></div></div><span class="statVal repVal" id="repVal">0</span></div>
<div id="repTitle"></div>
</div>
<div id="speedDisplay">72x</div>
<div id="timerWrap"><div id="timerFill"></div></div>
<div id="dateTime"></div>
<div id="skipHint"></div>
<!-- News Banner (Plague Inc style) -->
<div id="newsBanner">
<span class="newsIcon">⚡</span>
<span class="newsText"></span>
</div>
<!-- Popups -->
<div id="zonePopup"></div>
<div id="stageText"></div>
<div id="popupStack"></div>
<div id="npcHint"></div>
<div id="repChange"></div>
<!-- Actions -->
<div id="actions"></div>
<div id="weaponIndicator"></div>
<div id="controls">
<span class="ctrl-item"><span class="ctrl-key">WASD</span> Move</span>
<span class="ctrl-item"><span class="ctrl-key">Space</span> Jump</span>
<span class="ctrl-item"><span class="ctrl-key">1-4</span> Actions</span>
<span class="ctrl-item"><span class="ctrl-key">E</span> Skip Year</span>
<span class="ctrl-item"><span class="ctrl-key">R</span> Time Skip</span>
<span class="ctrl-item"><span class="ctrl-key">T</span> Talk</span>
<span class="ctrl-item"><span class="ctrl-key">Q</span> Switch Item</span>
<span class="ctrl-item"><span class="ctrl-key">I</span> Inventory</span>
<span class="ctrl-item"><span class="ctrl-key">J</span> Quests</span>
<span class="ctrl-item"><span class="ctrl-key">F</span> Info</span>
<span class="ctrl-item"><span class="ctrl-key">G</span> Enter/Exit</span>
<span class="ctrl-item"><span class="ctrl-key">V</span> Drive</span>
<span class="ctrl-item"><span class="ctrl-key">X</span> Pickup</span>
<span class="ctrl-item"><span class="ctrl-key">C</span> Crouch</span>
</div>
<!-- Pickup hint -->
<div id="pickupHint"></div>
<!-- Quest HUD (small tracker) -->
<div id="questHUD"></div>
<!-- Quest compass arrow -->
<div id="questArrow"><svg class="arrowIcon" width="20" height="36" viewBox="0 0 20 36"><polygon points="10,0 0,36 20,36" fill="#fff"/></svg><span class="arrowDist"></span></div>
<!-- Quest objective banners (Skyrim-style) -->
<div id="questBanner"><div class="qbTitle"></div><div class="qbSub"></div></div>
<div id="questObjBanner"></div>
<!-- Quest Log Panel -->
<div id="questLog"></div>
<!-- Inventory Panel -->
<div id="inventoryPanel">
<div class="invHeader">INVENTORY<span class="invClose" onclick="LIFE.ui.closeInventory()">[I / ESC]</span></div>
<div id="invEquipSlots">
<div class="invSlotRow">
<div class="invSlotBox" id="eslotHead" onclick="LIFE.unequipSlot('head')">
<div class="invSlotLabel">HEAD</div><div class="invSlotItem" id="eslotHeadItem">Empty</div>
</div>
</div>
<div class="invSlotRow">
<div class="invSlotBox" id="eslotChest" onclick="LIFE.unequipSlot('chest')">
<div class="invSlotLabel">CHEST</div><div class="invSlotItem" id="eslotChestItem">Empty</div>
</div>
<div class="invSlotBox invSlotArmor" id="eslotArmor" onclick="LIFE.unequipSlot('armor')">
<div class="invSlotLabel">ARMOR</div><div class="invSlotItem" id="eslotArmorItem">Empty</div>
</div>
</div>
<div class="invSlotRow">
<div class="invSlotBox" id="eslotLegs" onclick="LIFE.unequipSlot('legs')">
<div class="invSlotLabel">LEGS</div><div class="invSlotItem" id="eslotLegsItem">Empty</div>
</div>
</div>
<div class="invSlotRow">
<div class="invSlotBox" id="eslotShoes" onclick="LIFE.unequipSlot('shoes')">
<div class="invSlotLabel">SHOES</div><div class="invSlotItem" id="eslotShoesItem">Empty</div>
</div>
</div>
</div>
<div class="invBody">
<div id="invItemList" class="invItemList"></div>
<div class="invPreview">
<canvas id="invPreviewCanvas" width="300" height="300"
onmousedown="LIFE._invOnMouseDown(event)"
onmousemove="LIFE._invOnMouseMove(event)"
onmouseup="LIFE._invOnMouseUp()"
onmouseleave="LIFE._invOnMouseUp()"></canvas>
<div id="invInfoName" class="invInfoName"></div>
<div id="invInfoDesc" class="invInfoDesc"></div>
<div id="invInfoStats" class="invInfoStats"></div>
<div class="invActions">
<div id="invEquipBtn" class="invBtn" onclick="LIFE._invEquipSelected()">Equip</div>
<div id="invWearBtn" class="invBtn invBtnWear" onclick="LIFE._invWearSelected()" style="display:none">Wear</div>
<div id="invUseBtn" class="invBtn invBtnUse" onclick="LIFE._invUseSelected()" style="display:none">Use</div>
<div id="invDropBtn" class="invBtn invBtnDrop" onclick="LIFE._invDropSelected()">Drop</div>
</div>
</div>
</div>
</div>
<!-- Container Panel (Skyrim-style searchable drawers/cabinets) -->
<div id="containerPanel">
<div class="containerHeader"><span id="containerName"></span><span class="containerClose" onclick="LIFE.closeContainer()">[ESC / X]</span></div>
<div id="containerItems"></div>
</div>
<!-- Debug Console -->
<div id="debugConsole">
<div class="debugHeader">DEBUG CONSOLE <span class="debugClose">[`] Close</span></div>
<pre id="debugInfo"></pre>
<div class="debugBtns">
<div class="debugBtn debugBtnMain" onclick="LIFE.debugSkipTo25()">Skip to Age 25 (City + $100K)</div>
<div class="debugBtn" onclick="LIFE.debugGiveMoney(10000)">+$10K</div>
<div class="debugBtn" onclick="LIFE.debugGiveMoney(100000)">+$100K</div>
<div class="debugBtn" onclick="LIFE.debugHeal()">Full Heal</div>
<div class="debugBtn" onclick="LIFE.debugClearWanted()">Clear Wanted</div>
<div class="debugBtn" onclick="LIFE.debugGiveAllItems()">Give All Items</div>
</div>
</div>
<!-- Dialogue box -->
<div id="dialogueBox">
<div id="dlgName"></div>
<div id="dlgText"></div>
<div id="dlgOptions"></div>
<div id="dlgPlayerResponse"></div>
</div>
<!-- Shop -->
<div id="shopBox">
<h3>SHOP</h3>
<div id="shopItems"></div>
</div>
<!-- Friends list -->
<div id="friendsList">
<h3>RELATIONSHIPS</h3>
<div id="friendsContent"></div>
<div class="friendsClose">[ESC / F] Close</div>
</div>
<!-- Time Skip panel -->
<div id="timeSkip">
<h3>TIME SKIP</h3>
<div id="speedControlWrap">
<div class="speedSectionLabel">GAME SPEED</div>
<div class="speedSliderRow">
<input type="range" id="speedSlider" min="0" max="1000" value="502">
<span id="speedSliderValue">72x</span>
</div>
</div>
<div id="timeSkipOptions"></div>
<div id="timeSkipSliderWrap">
<input type="range" id="skipSlider" min="1" max="180" value="1">
<span id="skipSliderLabel">1 day</span>
<div class="skipBtn" id="skipSliderBtn">Skip</div>
</div>
<div class="skipClose" id="timeSkipClose">[R / ESC] Close</div>
</div>
<!-- Jail screen -->
<div id="jailScreen">
<div id="jailIcon">ARRESTED</div>
<div id="jailText"></div>
<div id="jailDetails"></div>
</div>
<!-- Sentencing popup -->
<div id="sentencePopup">
<div id="sentenceHeader">SENTENCED</div>
<div id="sentenceTime"></div>
<div id="sentenceCharges"></div>
<div id="sentenceFine"></div>
</div>
<!-- Start screen -->
<div id="clickStart">
<h1>LIFE</h1>
<p>From Womb to Tomb</p>
<div class="sub">Click to Begin Your Life</div>
</div>
<!-- Death screen -->
<div id="deathScreen">
<h1>THE END</h1>
<p>You lived a full life of 80 years.</p>
<div id="deathSummary"></div>
<button onclick="location.reload()">Live Again</button>
</div>
</div>
<!-- Three.js -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<!-- Cannon.js physics engine -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/cannon.js/0.6.2/cannon.min.js"></script>
<!-- Game modules (load order matters) -->
<script src="js/config.js?v=20260224"></script>
<script src="js/scene.js?v=20260224"></script>
<script src="js/physics.js?v=20260224"></script>
<script src="js/sounds.js?v=20260224"></script>
<script src="js/characters.js?v=20260224"></script>
<script src="js/economy.js?v=20260224"></script>
<script src="js/dialogue.js?v=20260224"></script>
<script src="js/ui.js?v=20260224"></script>
<script src="js/npcs.js?v=20260224"></script>
<script src="js/player.js?v=20260224"></script>
<script src="js/environments.js?v=20260224"></script>
<script src="js/world.js?v=20260224"></script>
<script src="js/actions.js?v=20260224"></script>
<script src="js/quests.js?v=20260224"></script>
<script src="js/game.js?v=20260224"></script>
<script src="js/enhancements.js?v=20260224"></script>
</body>
</html>