From eaf2f331ccf51784330d4e942d66b1a814c2c392 Mon Sep 17 00:00:00 2001 From: Matija Kecman <1313794+okmatija@users.noreply.github.com> Date: Mon, 25 Mar 2024 10:40:40 +0000 Subject: [PATCH] Update README.md Prizm is a tool for debugging computational geometry. A brief summary of features: * Load .obj geometry from files or folders, with an option to monitor and hot-reload changes. * Find and visualize bugs in awkwardly shaped meshes or amongst multiple meshes using a UI that helps you work fast. * Attach text annotations to various geometric elements and view them within Prizm. * Use console commands to process loaded geometry to help you tackle more complicated bugs. * Use an API, configured and accessed via the UI, to log .obj files from anywhere in your program. * The API supports working with the Unreal geometry library and I am planning similar support for other tools/libraries. * Prizm runs Linux and Windows and is distributed under the MIT license. See the GItHub wiki for short tutorial videos (1-2.5mins) covering the main features and the GitHub README for a description of how Prizm is differentiated from similar tools --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 99e1153..b48e10a 100644 --- a/README.md +++ b/README.md @@ -172,6 +172,7 @@ them. - [TTK](https://topology-tool-kit.github.io/) - Topological data analysis and visualization. (C++/Python, BSD, [GitHub](https://github.com/topology-tool-kit/ttk)) - [morphologica](https://github.com/ABRG-Models/morphologica) - Header-only, modern OpenGL code to visualize numerical simulations at runtime. (C++, Apache 2.0, GitHub) +- [Prizm](https://github.com/okmatija/Prizm/) - Computational geometry debugging tool. (Jai/C++, MIT, [GitHub](https://github.com/okmatija/Prizm/)) ## Other libraries and tools