From bbecdd08d68d0e6b1e7b1eaa7e000c2c06c54f1a Mon Sep 17 00:00:00 2001 From: Lexer747 Date: Sat, 14 Mar 2026 14:14:37 +0000 Subject: [PATCH 1/2] Add more non-attack animations --- src/main/java/com/attacktimer/AnimationData.java | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/main/java/com/attacktimer/AnimationData.java b/src/main/java/com/attacktimer/AnimationData.java index 98b0d6f..3aad0cc 100644 --- a/src/main/java/com/attacktimer/AnimationData.java +++ b/src/main/java/com/attacktimer/AnimationData.java @@ -216,6 +216,14 @@ public enum AnimationData HUMIDIFY(6294, AttackStyle.NON_ATTACK), GEOMANCY(7118, AttackStyle.NON_ATTACK), DREAM(7672, AttackStyle.NON_ATTACK), + ROCKSLUG_BAG_OF_SALT(1574, AttackStyle.NON_ATTACK), // https://oldschool.runescape.wiki/w/Rockslug + DESSET_LIZARD_ICE_COOLER(2779, AttackStyle.NON_ATTACK), // https://oldschool.runescape.wiki/w/Desert_Lizard + // Tick manipulation actions are not trustworthy for attack starts, in fact for the most part they're like an eat and would stop attacks being allowed. + FLECTHING_KNIFE(1248, AttackStyle.NON_ATTACK), // knife & log (celastrus bark, etc) + FLECTHING_KEBBIT(5243, AttackStyle.NON_ATTACK), // kebbit & vamb + FLECTHING_CHISEL(5244, AttackStyle.NON_ATTACK), // chisel & moonlight antler + FLECTHING_DART_TIP(8485, AttackStyle.NON_ATTACK), // dart tip & feather + HERB_TAR(5249, AttackStyle.NON_ATTACK), // pestle motar animation DESERT_AMMY(3872, AttackStyle.NON_ATTACK), From ecf7acbb2ad0e310887e600d94bb73702c48f08d Mon Sep 17 00:00:00 2001 From: Lexer747 Date: Sun, 15 Mar 2026 09:05:09 +0000 Subject: [PATCH 2/2] Add hunter traps --- src/main/java/com/attacktimer/AnimationData.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/java/com/attacktimer/AnimationData.java b/src/main/java/com/attacktimer/AnimationData.java index 3aad0cc..46271b6 100644 --- a/src/main/java/com/attacktimer/AnimationData.java +++ b/src/main/java/com/attacktimer/AnimationData.java @@ -224,6 +224,9 @@ public enum AnimationData FLECTHING_CHISEL(5244, AttackStyle.NON_ATTACK), // chisel & moonlight antler FLECTHING_DART_TIP(8485, AttackStyle.NON_ATTACK), // dart tip & feather HERB_TAR(5249, AttackStyle.NON_ATTACK), // pestle motar animation + SETUP_HUNTER_TRAP(5208, AttackStyle.NON_ATTACK), + RESET_SNARE_TRAP(5207, AttackStyle.NON_ATTACK), + RESET_BOX_TRAP(5212, AttackStyle.NON_ATTACK), DESERT_AMMY(3872, AttackStyle.NON_ATTACK),