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Copy pathmap.cpp
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103 lines (89 loc) · 2.09 KB
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#include "map.h"
#include <math.h>
#include <iostream>
#include "gen.h"
using namespace std;
Map *Map::singleton = nullptr;
Map::Map()
{
for(int i = 0; i < 20; i++)
{
for(int j = 0; j < 20; j++)
{
map_[i][j] = ' ';
}
}
}
void Map::display() const
{
cout << "----------------------" << endl;
for(int i = 0; i<20; i++)
{
cout << '|';
for(int j = 0; j<20; j++)
{
cout << map_[i][j];
}
cout << '|' << endl;
}
cout << "----------------------" << endl;
}
void Map::add(char letter, int x, int y)
{
map_[x][y] = letter;
}
void Map::add(char letter, Position pos)
{
map_[pos.getX()][pos.getY()] = letter;
}
void Map::move(Position posPrec, Position posSuiv)
{
map_[posSuiv.getX()][posSuiv.getY()] = map_[posPrec.getX()][posPrec.getY()];
map_[posPrec.getX()][posPrec.getY()] = ' ';
}
bool Map::isOccupied(Position pos) const
{
bool occupied = true;
if(pos.getX()>=0 && pos.getX()<20 && pos.getY()>=0 && pos.getY()<20)
{
if(map_[pos.getX()][pos.getY()] == ' ')
occupied = false;
}
return occupied;
}
void Map::erase(Position pos)
{
map_[pos.getX()][pos.getY()] = ' ';
}
Position Map::findPositionAvailable(Position posCur) const
{
bool producted = false;
int alea = Gen()(32767)%4;
Position newPos(-1,-1);
Map* map = Map::get();
if(alea < 2)
{
alea = pow(-1, Gen()(32767)%2);
newPos.move(posCur.getX()+alea, posCur.getY());
producted = !map->isOccupied(newPos);
if(!producted)
{
newPos.move(posCur.getX()-alea, posCur.getY());
producted = !map->isOccupied(newPos);
}
}
if(!producted)
{
alea = pow(-1, Gen()(32767)%2);
newPos.move(posCur.getX(), posCur.getY()+alea);
producted = !map->isOccupied(newPos);
if(!producted)
{
newPos.move(posCur.getX(), posCur.getY()-alea);
producted = !map->isOccupied(newPos);
}
}
if(!producted)
newPos.move(-1,-1);
return newPos;
}