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Things break with SimpleRepaint #77

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@JonnyOThan

I noticed that you have a specific patch to deal with this: https://github.com/Nils277/FelineUtilityRovers/blob/master/For%20Release/GameData/KerbetrotterLtd/FelineUtilityRover/Patches/SimpleRepaint.cfg

But it seems like SimpleRepaint may have changed what pass specifiers it uses:

Non-DLL mods added (:FOR[xxx]):
  zzzzzz-B9PartSwitch
  FelineUtilityRover
  zzzzzzSimpleRepaint
  zzz_SimpleRecolor

What if you just remove the :BEFORE[] clause from those patches? You don't really depend on a specific pass, you just need to add those ignore flags early enough.

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