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Adapt screen size + border for all devices and game parts #8

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@myselfhimself
  • Redecide if fullscreen should be abandoned or not (especially for the graphics-power consuming game over screen)
  • Use a div as p5js canvas parent: https://stackoverflow.com/a/64320776/420684
  • Use same Canvas size as a YouTube player (1.777 ratio)... or p5js play library's breakout game canvas size
  • Add nicely decorated HTML border
  • Ensure display runs smoothly (speed and layout)
  • Ensure mobile displays run the game OK (everything visible and big enough, especially canvas size vs. touchability with big fingers)

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