when I run the code (c++) from github,I got really bad results.
so I visualized the depth edges obtained by canny and soft edges,the result is too bad.
first I just change the parameter according to the paper.More specific,τhigh = 0.04 τlow = 0.01 τflow = 0.3. But the result is bad too.
sometimes it has many texture edges. More often, the depth edges it acquires are incomplete, and large unrecognized blank areas appear.
I need some help,do I make a mistake in parameter or the code is wrong?


when I run the code (c++) from github,I got really bad results.


so I visualized the depth edges obtained by canny and soft edges,the result is too bad.
first I just change the parameter according to the paper.More specific,τhigh = 0.04 τlow = 0.01 τflow = 0.3. But the result is bad too.
sometimes it has many texture edges. More often, the depth edges it acquires are incomplete, and large unrecognized blank areas appear.
I need some help,do I make a mistake in parameter or the code is wrong?