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This repository was archived by the owner on May 25, 2025. It is now read-only.
This repository was archived by the owner on May 25, 2025. It is now read-only.

Add debug checks for rendering assets #105

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@mtalyat

For instance, check each value in a material/material template to see if there is a corresponding value within the shader/shader pass. Should save a lot of headaches then, if it at least tells you, hey, this value does not exist in the shader!

Might be obsolete if #67 (shader reflection) is completed first.

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