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opt-depend on default #214
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DiscussionBrainstorming or other extended discussion instead of well defined goal.Brainstorming or other extended discussion instead of well defined goal.EnhancementNew feature or requestNew feature or request
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DiscussionBrainstorming or other extended discussion instead of well defined goal.Brainstorming or other extended discussion instead of well defined goal.EnhancementNew feature or requestNew feature or request
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Not sure if this is delusional but it would be nice if the
technicmod only does an opt-depend ondefaultUse-case:
minetest_gameObvious tasks:
defaultnodes (different base-games should provide their own recipe or PR a recipe here)defaultmoddefault(or disable them if not available) drill/laser for exampleMore problematic tasks:
defaultsomehow (pipeworksandbasic_materialshard-depend ondefault)Reality checks/suggestions welcome 😉