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Regarding scalability and datapack support, as well as some translation issues #120

@DeeponeInSea

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@DeeponeInSea

During my use, I tried to create corresponding translation files but ran into some problems. Currently, the text for the abilities of werewolves, vampires, and liches on their skill pages appears to be hardcoded – I could not find the corresponding text in the lang files. Moreover, the mod's accompanying guidebook may not explain their abilities and usage methods, which has caused some confusion during actual gameplay.

Regarding compatibility in multi‑mod environments, I hope that several tags can be added to make vampires, werewolves, liches, and players in soul form immune to effects under different tags (each of the four categories separately), and to prevent them from using specific items – similar to the tags recently added in the Vampirism mod or Goety to determine which effects liches are immune to. After all, potion effects in a multi‑mod environment can be relatively complex, but in any case, it would be rather ridiculous for vampires or undead creatures to die from suffocation or blood loss. I hope these features can be easily configured using datapacks.

Additionally, I hope that several tags can be added to allow specific items to use their right‑click and left‑click functions while in soul form. If this feature could be implemented, I would also like an extra command to toggle this functionality for specified players.

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