Is your feature request related to a problem? Please describe.
I use a lua script to make pausing work with a single left mouse click on the window, so that my player can be more like online video players. The issue is that I also have window dragging enabled with just left click drag, so a movement greater than 2px before releasing the mouse doesn't trigger a single-click signal, even in fullscreen.
I move my mouse between monitors pretty fast, but I always have to ensure my cursor is perfectly still on the mpv window before clicking, which makes me fail the unpause action 50% of the time.
Describe the solution you'd like
If there was a way to raise the px delta threshold after which a mousedown becomes a drag, that would be useful. When in fullscreen, it would help even more if this was even more lenient, though I imagine once its exposed I could control it via my script.
Describe alternatives you've considered
None seem to exist, at least via scripting.
Is your feature request related to a problem? Please describe.
I use a lua script to make pausing work with a single left mouse click on the window, so that my player can be more like online video players. The issue is that I also have window dragging enabled with just left click drag, so a movement greater than 2px before releasing the mouse doesn't trigger a single-click signal, even in fullscreen.
I move my mouse between monitors pretty fast, but I always have to ensure my cursor is perfectly still on the mpv window before clicking, which makes me fail the unpause action 50% of the time.
Describe the solution you'd like
If there was a way to raise the px delta threshold after which a mousedown becomes a drag, that would be useful. When in fullscreen, it would help even more if this was even more lenient, though I imagine once its exposed I could control it via my script.
Describe alternatives you've considered
None seem to exist, at least via scripting.