Skip to content
This repository was archived by the owner on Jan 18, 2019. It is now read-only.
This repository was archived by the owner on Jan 18, 2019. It is now read-only.

[Typos?] Step 16 #13

@pchiwan

Description

@pchiwan

In Step 16

[...] "enter the door" animation for when a level it's finished.

[...] You can keep an sprite in the world [...]

[...] Phaser.Camera has methods for fadign in and out.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions