Create a robust achievement system that tracks player progress across all game activities and provides meaningful rewards. Includes a detailed achievement menu with visual progress indicators and reward collection mechanics.
{
"achievements": {
"combat": [
{
"id": "first_blood",
"name": "First Blood",
"description": "Defeat your first enemy",
"category": "combat",
"tier": "bronze",
"hidden": false,
"max_progress": 1,
"current_progress": 0,
"completed": false,
"reward_collected": false,
"rewards": {
"items": [{"id": 1, "quantity": 5}],
"currency": {"crystals": 50},
}
}
]
}
}
Create a robust achievement system that tracks player progress across all game activities and provides meaningful rewards. Includes a detailed achievement menu with visual progress indicators and reward collection mechanics.
Achievement Categories
Example of an achievement:
Priority:
Low