Labels in camera space are difficult to use (bouncing up and down, hard to figure out what 3D position translates to a 2D position in the camera plane, etc.). We need a different method of placing 3D labels in camera space that makes them easier to use and thus more useful.
Labels in camera space are difficult to use (bouncing up and down, hard to figure out what 3D position translates to a 2D position in the camera plane, etc.). We need a different method of placing 3D labels in camera space that makes them easier to use and thus more useful.