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Replaying schedule file programmatically? #23

Description

@ankushdesai

How do we the following in latest version of Coyote:

 // For replaying a bug and single stepping
Configuration configuration = Configuration.Create();
configuration.WithVerbosityEnabled(true);
// update the path to the schedule file.
configuration.ScheduleFile = "AfterNewUpdate.schedule";
ITestingEngine engine = TestingEngineFactory.CreateReplayEngine(configuration, (Action<IActorRuntime>)function.start);
engine.Run();
string bug = engine.TestReport.BugReports.FirstOrDefault();
if (bug != null)
{
   Console.WriteLine(bug);
}

coyote replay with -break command doesn't work on all platforms and the above thing is very useful. Can you please re-enable it?

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