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{
"name": "rapidgame",
"version": "0.9.12",
"description": "A commandline tool for Mac and Windows that prebuilds cocos2d-x libraries for Mac, iOS, Android and Windows for multiple architectures and configurations, virtually eliminating the need to ever rebuild cocos2d-x or its Javascript bindings.",
"author": {
"name": "Nathanael Weiss",
"url": "http://wizardfu.com/"
},
"homepage": "http://github.com/NatWeiss/RapidGame",
"repository": {
"type": "git",
"url": "http://github.com/NatWeiss/RapidGame"
},
"bugs": {
"url": "https://github.com/NatWeiss/RapidGame/issues"
},
"license": "MIT",
"os": [
"darwin",
"linux",
"win32"
],
"preferGlobal": true,
"keywords": [
"unity",
"corona",
"cocos2d",
"game",
"development",
"project",
"creator"
],
"dependencies": {
"commander": "~2.2.0",
"download": "~0.1.16",
"glob": "~3.2.9",
"node-uuid": "^1.4.1",
"path-extra": "~1.0.0",
"replace": "~0.2.9",
"universal-analytics": "^0.3.4",
"winreg": "0.0.12",
"wrench": "^1.5.8"
},
"main": "./rapidgame",
"bin": {
"rapidgame": "./bin/rapidgame"
},
"files": [
"bin",
"package.json",
"rapidgame.js",
"templates",
"docs",
"docs.html",
"CHANGELOG.txt",
"LICENSE",
"README.md",
"src/cocos2d.patch",
"src/proj.android",
"src/proj.ios_mac"
]
}