From 55cb6b3bd0e59f18d33d197388bbf9c3411e2314 Mon Sep 17 00:00:00 2001 From: Xullian-Xex Date: Sun, 31 May 2026 17:24:38 +0300 Subject: [PATCH] signal-bomb-fix --- code/modules/fallout/obj/explosives.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/fallout/obj/explosives.dm b/code/modules/fallout/obj/explosives.dm index 0d713fbb..c590d68e 100644 --- a/code/modules/fallout/obj/explosives.dm +++ b/code/modules/fallout/obj/explosives.dm @@ -104,7 +104,7 @@ var/on = TRUE /obj/item/signal_bomb/receive_signal(datum/signal/signal) - if(!signal || signal.data["code"] != code || is_active) + if(!signal || signal.data["code"] != code || is_active || !on) return playsound(src, 'sound/machines/triple_beep.ogg', 75) is_active = TRUE @@ -146,7 +146,7 @@ switch(action) if("power") on = !on - icon_state = "electropack[on]" + icon_state = "capmine_preactive" . = TRUE if("freq") var/value = unformat_frequency(params["freq"])