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[Feature Request] Inputing illegal dash during freeze frames #22

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@rhelmot

If, for example, you have diagonal dashes disabled, you input a horizontal dash, then during the freeze frames input a diagonal, the dash will be cancelled. I'm building a map around this mechanic, and I've received feedback from playtesters that this is bad-feeling. I'd like to propose that in this scenario, the dash proceeds with the originally-input direction instead of cancelling.

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