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Implement an AI #118
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Description
mabre
opened on Jul 20, 2014
Issue body actions
- AI base class or interface
- simple AI which can aim at enemies,
- considering range of projectiles,
- considering obstacles,
- considering wind [a bit],
- choosing appropriate weapon
- not hurting friends
- move to better position
- jump
- collect supply drops [only nearby]
- have different levels of AIs [dummy and simply for now, open new issue for other types]
- add UI for playing against AI (maybe only 2 player local game for the beginning—we might change the way how teams are associated with players in the future anyway)
- network game
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