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UI Flickers when using leegao wrapper, unlike pipetto's orig wrapper, its running great. but leegao vk to vk wrapper runs more great. but ui flickers like its getting out of place like a pic of a medal getting out of its position on one frame and another.
i cant get any flickering objects on gameplay, since objects or parts of the map barely, BARELY flickers.
dude may i request a ram limiter thing using EnV Variables? and the value are scaled in mb?
if 0, its off or unlimited. its great for ram hungry games i play like mx bikes, THE PHYSICS GOAT
ETC2 or atsc dosent affect mx bikes, since its opengl and dosent use bcn.
Specs
GPU: Mali G52 MC2
cpu: mediatek helio g85
Things you might ask including leegao:
1 other dxvk versions?
nope, dosent make a difference.
2 works completely fine with pipetto wrapper?
absolutely, i just prefer leegao wrapper more because of less stutters on fps.
XRecorder_20260709_02.mp4
UI Flickers when using leegao wrapper, unlike pipetto's orig wrapper, its running great. but leegao vk to vk wrapper runs more great. but ui flickers like its getting out of place like a pic of a medal getting out of its position on one frame and another.
i cant get any flickering objects on gameplay, since objects or parts of the map barely, BARELY flickers.
dude may i request a ram limiter thing using EnV Variables? and the value are scaled in mb?
if 0, its off or unlimited. its great for ram hungry games i play like mx bikes, THE PHYSICS GOAT
Specs
GPU: Mali G52 MC2
cpu: mediatek helio g85
Things you might ask including leegao:
1 other dxvk versions?
nope, dosent make a difference.
2 works completely fine with pipetto wrapper?
absolutely, i just prefer leegao wrapper more because of less stutters on fps.
ask me more.