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43 lines (38 loc) · 1.31 KB
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<html>
<head>
<title>NEVERBALL</title>
<link rel="stylesheet" type="text/css" href="css/style.css">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta charset="UTF-8">
</head>
<body>
<div class='wrapper'>
<div class='resources'>
<img id = "star" alt="star" src='images/star.png'>
</div>
<div id='to-level-editor'><a href='level_editor.html'>TO LEVEL EDITOR</a></div>
<canvas id='canvas'></canvas>
</div>
<script src='js/math.js'></script>
<script src='js/screen.js'></script>
<script src='js/cube.js'></script>
<script src='js/sphere.js'></script>
<script src='js/grid.js'></script>
<script src='js/coin.js'></script>
<script src='js/events.js'></script>
<script src='js/levelmanager.js'></script>
<script src='js/audio.js'></script>
<script src='js/neverball.js'></script>
<script src='js/demo.js'></script>
<script src='js/game.js'></script>
<script>
var game = new Game('canvas', {FPS: 60, width:640, height:640});
game.start();
function resize() {
game.resize(window.innerWidth, window.innerHeight);
}
resize();
window.addEventListener('resize', resize);
</script>
</body>
</html>