So actually , i'm customizing my own shaders , but I'm asking if anybody found a solution to load a shader integrated to an AssetBundle ? (In a build , not in the editor)
We still have the possibility to link shaders in the App by include them in the Resources folder , which means that we have to share ALL shaders and build them in an App ( ex: if you want to see my space then you have to include the shaders I used in your built App )
So actually , i'm customizing my own shaders , but I'm asking if anybody found a solution to load a shader integrated to an AssetBundle ? (In a build , not in the editor)
We still have the possibility to link shaders in the App by include them in the Resources folder , which means that we have to share ALL shaders and build them in an App ( ex: if you want to see my space then you have to include the shaders I used in your built App )