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This repository was archived by the owner on Dec 19, 2024. It is now read-only.
This repository was archived by the owner on Dec 19, 2024. It is now read-only.

how to use with rust(game) #4

@Anonymous-User47

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@Anonymous-User47

trying to incorporate this with Rust(the game) but having trouble with the getauthticket function i tried to assign it to a byte[] but it says Cannot implicitly convert type 'System.Threading.Tasks.Task<System.ReadOnlyMemory>' to 'byte[]' and also rust's authticket class consists of a byte[] called Data and a uint called Handle so even if i assigned the byte[] what about the handle (you can get an older but still compatible Mono version of rust from steamdb manifest 6875238839096069261)

sorry but im an idiot thats especially not good with this networking stuff

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