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Update README.md
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README.md

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# Coming Soon
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* A helper component that facilitates use of texture-based eye movement. Gizmos/handlers to control where irises are looking included
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* Automatic .vpk ripping for specific assets by reading the local item schema
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* Automatic .vpk ripping for specific assets by reading vmts
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* Integration of local item schema
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* Native import of VMTs as Unity materials via a ScripttedImporter
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* Change default TF2 shader to your own shader based on the Valve shader being loaded
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# Credits
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* VTF import functionality is done in the backend using VTFLib [Neil "Jed" Jedrzejewski](https://developer.valvesoftware.com/wiki/User:Wunderboy) and [Ryan "Nemesis" Gregg](https://developer.valvesoftware.com/wiki/User:Nem) under the GPL and LGPL licenses.

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