You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* A helper component that facilitates use of texture-based eye movement. Gizmos/handlers to control where irises are looking included
24
-
* Automatic .vpk ripping for specific assets by reading the local item schema
24
+
* Automatic .vpk ripping for specific assets by reading vmts
25
+
* Integration of local item schema
26
+
* Native import of VMTs as Unity materials via a ScripttedImporter
27
+
* Change default TF2 shader to your own shader based on the Valve shader being loaded
25
28
26
29
# Credits
27
30
* VTF import functionality is done in the backend using VTFLib [Neil "Jed" Jedrzejewski](https://developer.valvesoftware.com/wiki/User:Wunderboy) and [Ryan "Nemesis" Gregg](https://developer.valvesoftware.com/wiki/User:Nem) under the GPL and LGPL licenses.
0 commit comments