-
Notifications
You must be signed in to change notification settings - Fork 5
Expand file tree
/
Copy pathwrapper.py
More file actions
328 lines (267 loc) · 11.7 KB
/
Copy pathwrapper.py
File metadata and controls
328 lines (267 loc) · 11.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
'''
Adapted from
https://github.com/DLR-RM/stable-baselines3/blob/master/stable_baselines3/common/atari_wrappers.py
to store video
'''
from typing import Dict, SupportsFloat,Tuple,Any
import gymnasium as gym
import numpy as np
from gymnasium import spaces
from utils import process_image
import cv2
AtariResetReturn = Tuple[np.ndarray, Dict[str, Any]]
AtariStepReturn = Tuple[np.ndarray, SupportsFloat, bool, bool, Dict[str, Any]]
class StickyActionEnv(gym.Wrapper[np.ndarray, int, np.ndarray, int]):
"""
Sticky action.
Paper: https://arxiv.org/abs/1709.06009
Official implementation: https://github.com/mgbellemare/Arcade-Learning-Environment
:param env: Environment to wrap
:param action_repeat_probability: Probability of repeating the last action
"""
def __init__(self, env: gym.Env, action_repeat_probability: float) -> None:
super().__init__(env)
self.action_repeat_probability = action_repeat_probability
assert env.unwrapped.get_action_meanings()[0] == "NOOP" # type: ignore[attr-defined]
def reset(self, **kwargs) -> AtariResetReturn:
self._sticky_action = 0 # NOOP
return self.env.reset(**kwargs)
def step(self, action: int) -> AtariStepReturn:
if self.np_random.random() >= self.action_repeat_probability:
self._sticky_action = action
return self.env.step(self._sticky_action)
class NoopResetEnv(gym.Wrapper[np.ndarray, int, np.ndarray, int]):
"""
Sample initial states by taking random number of no-ops on reset.
No-op is assumed to be action 0.
:param env: Environment to wrap
:param noop_max: Maximum value of no-ops to run
"""
def __init__(self, env: gym.Env, noop_max: int = 30) -> None:
super().__init__(env)
self.noop_max = noop_max
self.override_num_noops = None
self.noop_action = 0
assert env.unwrapped.get_action_meanings()[0] == "NOOP" # type: ignore[attr-defined]
def reset(self, **kwargs) -> AtariResetReturn:
self.env.reset(**kwargs)
if self.override_num_noops is not None:
noops = self.override_num_noops
else:
noops = self.unwrapped.np_random.integers(1, self.noop_max + 1)
assert noops > 0
obs = np.zeros(0)
info: Dict = {}
for _ in range(noops):
obs, _, terminated, truncated, info = self.env.step(self.noop_action)
if terminated or truncated:
obs, info = self.env.reset(**kwargs)
return obs, info
class FireResetEnv(gym.Wrapper[np.ndarray, int, np.ndarray, int]):
"""
Take action on reset for environments that are fixed until firing.
:param env: Environment to wrap
"""
def __init__(self, env: gym.Env) -> None:
super().__init__(env)
assert env.unwrapped.get_action_meanings()[1] == "FIRE" # type: ignore[attr-defined]
assert len(env.unwrapped.get_action_meanings()) >= 3 # type: ignore[attr-defined]
def reset(self, **kwargs) -> AtariResetReturn:
self.env.reset(**kwargs)
obs, _, terminated, truncated,info = self.env.step(1)
if terminated or truncated:
self.env.reset(**kwargs)
obs, _, terminated, truncated, info = self.env.step(2)
if terminated or truncated:
self.env.reset(**kwargs)
return obs, info
class EpisodicLifeEnv(gym.Wrapper[np.ndarray, int, np.ndarray, int]):
"""
Make end-of-life == end-of-episode, but only reset on true game over.
Done by DeepMind for the DQN and co. since it helps value estimation.
:param env: Environment to wrap
"""
def __init__(self, env: gym.Env) -> None:
super().__init__(env)
self.lives = 0
self.was_real_done = True
def step(self, action: int) -> AtariStepReturn:
obs, reward, terminated, truncated, info = self.env.step(action)
self.was_real_done = terminated or truncated
# check current lives, make loss of life terminal,
# then update lives to handle bonus lives
lives = self.env.unwrapped.ale.lives() # type: ignore[attr-defined]
if 0 < lives < self.lives:
# for Qbert sometimes we stay in lives == 0 condition for a few frames
# so its important to keep lives > 0, so that we only reset once
# the environment advertises done.
terminated = True
self.lives = lives
return obs, reward, terminated, truncated, info
def reset(self, **kwargs) -> AtariResetReturn:
"""
Calls the Gym environment reset, only when lives are exhausted.
This way all states are still reachable even though lives are episodic,
and the learner need not know about any of this behind-the-scenes.
:param kwargs: Extra keywords passed to env.reset() call
:return: the first observation of the environment
"""
if self.was_real_done:
obs, info = self.env.reset(**kwargs)
else:
# no-op step to advance from terminal/lost life state
obs, _, terminated, truncated, info = self.env.step(0)
# The no-op step can lead to a game over, so we need to check it again
# to see if we should reset the environment and avoid the
# monitor.py `RuntimeError: Tried to step environment that needs reset`
if terminated or truncated:
obs, info = self.env.reset(**kwargs)
self.lives = self.env.unwrapped.ale.lives() # type: ignore[attr-defined]
return obs, info
class MaxAndSkipEnv(gym.Wrapper[np.ndarray, int, np.ndarray, int]):
"""
Return only every ``skip``-th frame (frameskipping)
and return the max between the two last frames.
:param env: Environment to wrap
:param skip: Number of ``skip``-th frame
The same action will be taken ``skip`` times.
"""
def __init__(self, env: gym.Env, skip: int = 4) -> None:
super().__init__(env)
# most recent raw observations (for max pooling across time steps)
assert env.observation_space.dtype is not None, "No dtype specified for the observation space"
assert env.observation_space.shape is not None, "No shape defined for the observation space"
self._obs_buffer = np.zeros((2, *env.observation_space.shape), dtype=env.observation_space.dtype)
self._skip = skip
def step(self, action: int) -> AtariStepReturn:
"""
Step the environment with the given action
Repeat action, sum reward, and max over last observations.
:param action: the action
:return: observation, reward, terminated, truncated, information
"""
total_reward = 0.0
terminated = truncated = False
for i in range(self._skip):
obs, reward, terminated, truncated, info = self.env.step(action)
done = terminated or truncated
if i == self._skip - 2:
self._obs_buffer[0] = obs
if i == self._skip - 1:
self._obs_buffer[1] = obs
total_reward += float(reward)
if done:
break
# Note that the observation on the done=True frame
# doesn't matter
max_frame = self._obs_buffer.max(axis=0)
return max_frame, total_reward, terminated, truncated, info
class ClipRewardEnv(gym.RewardWrapper):
"""
Clip the reward to {+1, 0, -1} by its sign.
:param env: Environment to wrap
"""
def __init__(self, env: gym.Env) -> None:
super().__init__(env)
def reward(self, reward: SupportsFloat) -> float:
"""
Bin reward to {+1, 0, -1} by its sign.
:param reward:
:return:
"""
return np.sign(float(reward))
class WarpFrame(gym.ObservationWrapper[np.ndarray, int, np.ndarray]):
"""
Convert to grayscale and warp frames to 84x84 (default)
as done in the Nature paper and later work.
:param env: Environment to wrap
:param width: New frame width
:param height: New frame height
"""
def __init__(self, env: gym.Env, width: int = 84, height: int = 84, normalize: bool = True, video = None) -> None:
super().__init__(env)
self.width = width
self.height = height
self.normalize = normalize
self.video = video
assert isinstance(env.observation_space, spaces.Box), f"Expected Box space, got {env.observation_space}"
self.observation_space = spaces.Box(
low=0,
high=255,
shape=(self.height, self.width, 1),
dtype=env.observation_space.dtype, # type: ignore[arg-type]
)
def observation(self, frame: np.ndarray) -> np.ndarray:
"""
returns the current observation from a frame
:param frame: environment frame
:return: the observation shape(84,84) by default
"""
if self.video is not None:
self.video.record(frame)
return process_image(frame,target_size=(self.width, self.height),normalize=self.normalize)
class AtariWrapper(gym.Wrapper[np.ndarray, int, np.ndarray, int]):
"""
Atari 2600 preprocessings
Specifically:
* Noop reset: obtain initial state by taking random number of no-ops on reset.
* Frame skipping: 4 by default
* Max-pooling: most recent two observations
* Termination signal when a life is lost.
* Resize to a square image: 84x84 by default
* Grayscale observation
* Clip reward to {-1, 0, 1}
* Sticky actions: disabled by default
* Normalize the rgb output to [0,1]
See https://danieltakeshi.github.io/2016/11/25/frame-skipping-and-preprocessing-for-deep-q-networks-on-atari-2600-games/
for a visual explanation.
.. warning::
Use this wrapper only with Atari v4 without frame skip: ``env_id = "*NoFrameskip-v4"``.
:param env: Environment to wrap
:param noop_max: Max number of no-ops
:param frame_skip: Frequency at which the agent experiences the game.
This correspond to repeating the action ``frame_skip`` times.
:param screen_size: Resize Atari frame
:param terminal_on_life_loss: If True, then step() returns done=True whenever a life is lost.
:param clip_reward: If True (default), the reward is clip to {-1, 0, 1} depending on its sign.
:param action_repeat_probability: Probability of repeating the last action
"""
def __init__(
self,
env: gym.Env,
noop_max: int = 30,
frame_skip: int = 4,
screen_size: int = 84,
terminal_on_life_loss: bool = True,
clip_reward: bool = True,
action_repeat_probability: float = 0.0,
normalize: bool = True,
video = None
) -> None:
if action_repeat_probability > 0.0:
env = StickyActionEnv(env, action_repeat_probability)
if noop_max > 0:
env = NoopResetEnv(env, noop_max=noop_max)
# frame_skip=1 is the same as no frame-skip (action repeat)
if frame_skip > 1:
env = MaxAndSkipEnv(env, skip=frame_skip)
if terminal_on_life_loss:
env = EpisodicLifeEnv(env)
if "FIRE" in env.unwrapped.get_action_meanings(): # type: ignore[attr-defined]
env = FireResetEnv(env)
env = WarpFrame(env, width=screen_size, height=screen_size, normalize=normalize,video=video)
if clip_reward:
env = ClipRewardEnv(env)
super().__init__(env)
if __name__ == "__main__":
env = gym.make("BreakoutNoFrameskip-v4")
#print(env.unwrapped.ale.lives())
env = AtariWrapper(env)
obs, info = env.reset()
env.close()
for i in range(10000):
observation, reward, terminated, truncated, info = env.step(env.action_space.sample())
if terminated or truncated:
print(env.unwrapped.ale.lives())
break
# video.save("aaa.mp4")